DirectFB Surface Buffer allocation failed
I am working on Directfb 1.7.7, I am seeing an error "Buffer allocation failed" when I try to make acceleration composition ON. Below is the print.
(!) Core/SurfBuffer: Buffer allocation failed!
--> A general or unknown error occured
(!) Core/SurfBuffer: Buffer allocation failed!
--> A general or unknown error occured
(*) FBDev/Mode: Setting 1920x1080 ARGB
(*) FBDev/Mode: Switched to 1920x1080 (virtual 1920x2160) at 32 bit (ARGB), pitch 7680
(!!!) *** WARNING [unable to adjust heap offset] *** [surfacemanager.c:179 in dfb_surfacemanager_adjust_heap_offset()]
I have allocated surface pool memory 64 MB "surface-shmpool-size=64000" in directfbrc and FBdev memory 16200 "vram0_size = (1920*1080*4*2/1024)KB"
Can someone suggest where else I need to allocate memory for surface ?
memory graphics opengl
migrated from superuser.com Feb 7 at 8:30
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I am working on Directfb 1.7.7, I am seeing an error "Buffer allocation failed" when I try to make acceleration composition ON. Below is the print.
(!) Core/SurfBuffer: Buffer allocation failed!
--> A general or unknown error occured
(!) Core/SurfBuffer: Buffer allocation failed!
--> A general or unknown error occured
(*) FBDev/Mode: Setting 1920x1080 ARGB
(*) FBDev/Mode: Switched to 1920x1080 (virtual 1920x2160) at 32 bit (ARGB), pitch 7680
(!!!) *** WARNING [unable to adjust heap offset] *** [surfacemanager.c:179 in dfb_surfacemanager_adjust_heap_offset()]
I have allocated surface pool memory 64 MB "surface-shmpool-size=64000" in directfbrc and FBdev memory 16200 "vram0_size = (1920*1080*4*2/1024)KB"
Can someone suggest where else I need to allocate memory for surface ?
memory graphics opengl
migrated from superuser.com Feb 7 at 8:30
This question came from our site for computer enthusiasts and power users.
add a comment |
I am working on Directfb 1.7.7, I am seeing an error "Buffer allocation failed" when I try to make acceleration composition ON. Below is the print.
(!) Core/SurfBuffer: Buffer allocation failed!
--> A general or unknown error occured
(!) Core/SurfBuffer: Buffer allocation failed!
--> A general or unknown error occured
(*) FBDev/Mode: Setting 1920x1080 ARGB
(*) FBDev/Mode: Switched to 1920x1080 (virtual 1920x2160) at 32 bit (ARGB), pitch 7680
(!!!) *** WARNING [unable to adjust heap offset] *** [surfacemanager.c:179 in dfb_surfacemanager_adjust_heap_offset()]
I have allocated surface pool memory 64 MB "surface-shmpool-size=64000" in directfbrc and FBdev memory 16200 "vram0_size = (1920*1080*4*2/1024)KB"
Can someone suggest where else I need to allocate memory for surface ?
memory graphics opengl
I am working on Directfb 1.7.7, I am seeing an error "Buffer allocation failed" when I try to make acceleration composition ON. Below is the print.
(!) Core/SurfBuffer: Buffer allocation failed!
--> A general or unknown error occured
(!) Core/SurfBuffer: Buffer allocation failed!
--> A general or unknown error occured
(*) FBDev/Mode: Setting 1920x1080 ARGB
(*) FBDev/Mode: Switched to 1920x1080 (virtual 1920x2160) at 32 bit (ARGB), pitch 7680
(!!!) *** WARNING [unable to adjust heap offset] *** [surfacemanager.c:179 in dfb_surfacemanager_adjust_heap_offset()]
I have allocated surface pool memory 64 MB "surface-shmpool-size=64000" in directfbrc and FBdev memory 16200 "vram0_size = (1920*1080*4*2/1024)KB"
Can someone suggest where else I need to allocate memory for surface ?
memory graphics opengl
memory graphics opengl
asked Feb 4 at 7:07
ChauhanChauhan
257
257
migrated from superuser.com Feb 7 at 8:30
This question came from our site for computer enthusiasts and power users.
migrated from superuser.com Feb 7 at 8:30
This question came from our site for computer enthusiasts and power users.
add a comment |
add a comment |
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