Processing and modification of a surface map












0












$begingroup$


I don't proclaim to be the best developer, but I am always looking for new ways to learn how to improve my code.



Consider the following code:



<?php

use IlluminateDatabaseSeeder;

use AppModulesLocationsServicesCreateMapService;
use ChristianEsslLandmapGenerationStructColor;
use AppModulesLocationsModelsLocation;

class SurfaceLocations extends Seeder
{

private $imageResource;

/**
* Run the database seeds.
*
* @return void
*/
public function run()
{
$water = new Color(66, 129, 178);
$land = new Color(23, 132, 72);

$createImage = new CreateMapService($land, $water, 350, 350, 'random_map');
$createImage->generateMap('surface');

$contents = Storage::disk('maps')->get('surface.png');
$this->imageResource = imagecreatefromstring($contents);

$waterRgb = 112219255;

for ($x = 0; $x <= 349; $x++) {
for($y = 0; $y <= 349; $y++) {

$rgb = imagecolorat($this->imageResource, $x, $y);

$r = ($rgb >> 16) & 0xFF;
$g = ($rgb >> 8) & 0xFF;
$b = $rgb & 0xFF;

$color = $r.$g.$b;

if ((int)$color === $waterRgb) {
$locationExists = Location::where('x', $x)->where('y', $y)->first();

if (is_null($locationExists)) {
Location::create([
'x' => $x,
'y' => $y,
'is_water' => true
]);

$this->setPort($waterRgb, $x, $y);
}
} else {
$locationExists = Location::where('x', $x)->where('y', $y)->first();

if (is_null($locationExists)) {
Location::create([
'x' => $x,
'y' => $y,
'is_water' => false
]);
}
}
}
}
}

protected function setPort(int $waterColor, int $x, int $y) {
if ($this->isLandLeft($waterColor, $x, $y)) {
if (rand(1, 50) >= 50) {
Location::create([
'x' => $x - 1,
'y' => $y,
'is_port' => true,
]);
}
}

if ($this->isLandRight($waterColor, $x, $y)) {
if (rand(1, 50) >= 50) {
Location::create([
'x' => $x + 1,
'y' => $y,
'is_port' => true,
]);
}
}

if ($this->isLandUp($waterColor, $x, $y)) {
if (rand(1, 50) >= 50) {
Location::create([
'x' => $x,
'y' => $y - 1,
'is_port' => true,
]);
}
}

if ($this->isLandDown($waterColor, $x, $y)) {
Location::create([
'x' => $x,
'y' => $y + 1,
'is_port' => true,
]);
}

if ($this->isLandDiagonalRightUp($waterColor, $x, $y)) {
Location::create([
'x' => $x + 1,
'y' => $y - 1,
'is_port' => true,
]);
}

if ($this->isLandDiagonalRightDown($waterColor, $x, $y)) {
Location::create([
'x' => $x + 1,
'y' => $y + 1,
'is_port' => true,
]);
}

if ($this->isLandDiagonalLeftUp($waterColor, $x, $y)) {
Location::create([
'x' => $x - 1,
'y' => $y - 1,
'is_port' => true,
]);
}

if ($this->isLandDiagonalLeftDown($waterColor, $x, $y)) {
Location::create([
'x' => $x - 1,
'y' => $y + 1,
'is_port' => true,
]);
}
}

private function isLandLeft(int $waterColor, int $x, int $y) {
$x = $x - 1;

if ($x <= 0) {
return false;
}

$rgb = imagecolorat($this->imageResource, $x, $y);

$r = ($rgb >> 16) & 0xFF;
$g = ($rgb >> 8) & 0xFF;
$b = $rgb & 0xFF;

$color = $r.$g.$b;

if ($color !== $waterColor) {
return true;
}

return false;
}

private function isLandRight(int $waterColor, int $x, int $y) {
$x = $x + 1;

if ($x > 349) {
$x = 349;
}

$rgb = imagecolorat($this->imageResource, $x, $y);

$r = ($rgb >> 16) & 0xFF;
$g = ($rgb >> 8) & 0xFF;
$b = $rgb & 0xFF;

$color = $r.$g.$b;

if ($color !== $waterColor) {
return true;
}

return false;
}

private function isLandUp(int $waterColor, int $x, int $y) {
$y = $y - 1;

if ($y <= 0) {
return false;
}

$rgb = imagecolorat($this->imageResource, $x, $y);

$r = ($rgb >> 16) & 0xFF;
$g = ($rgb >> 8) & 0xFF;
$b = $rgb & 0xFF;

$color = $r.$g.$b;

if ($color !== $waterColor) {
return true;
}

return false;
}

private function isLandDown(int $waterColor, int $x, int $y) {
$y = $y + 1;

if ($y > 349) {
$y = 349;
}

$rgb = imagecolorat($this->imageResource, $x, $y);

$r = ($rgb >> 16) & 0xFF;
$g = ($rgb >> 8) & 0xFF;
$b = $rgb & 0xFF;

$color = $r.$g.$b;

if ($color !== $waterColor) {
return true;
}

return false;
}

private function isLandDiagonalRightUp(int $waterColor, int $x, int $y) {
$y = $y - 1;
$x = $x + 1;

if ($y <= 0) {
return false;
}

if ($x > 349) {
$x = 349;
}

$rgb = imagecolorat($this->imageResource, $x, $y);

$r = ($rgb >> 16) & 0xFF;
$g = ($rgb >> 8) & 0xFF;
$b = $rgb & 0xFF;

$color = $r.$g.$b;

if ($color !== $waterColor) {
return true;
}

return false;
}

private function isLandDiagonalRightDown(int $waterColor, int $x, int $y) {
$y = $y + 1;
$x = $x + 1;

if ($x > 349) {
$x = 349;
}

if ($y > 349) {
$y = 349;
}

$rgb = imagecolorat($this->imageResource, $x, $y);

$r = ($rgb >> 16) & 0xFF;
$g = ($rgb >> 8) & 0xFF;
$b = $rgb & 0xFF;

$color = $r.$g.$b;

if ($color !== $waterColor) {
return true;
}

return false;
}

private function isLandDiagonalLeftUp(int $waterColor, int $x, int $y) {
$y = $y - 1;
$x = $x - 1;

if ($y <= 0 || $x <= 0) {
return false;
}

$rgb = imagecolorat($this->imageResource, $x, $y);

$r = ($rgb >> 16) & 0xFF;
$g = ($rgb >> 8) & 0xFF;
$b = $rgb & 0xFF;

$color = $r.$g.$b;

if ($color !== $waterColor) {
return true;
}

return false;
}

private function isLandDiagonalLeftDown(int $waterColor, int $x, int $y) {
$y = $y - 1;
$x = $x + 1;

if ($y <= 0) {
return false;
}

if ($x > 349) {
$x = 349;
}

$rgb = imagecolorat($this->imageResource, $x, $y);

$r = ($rgb >> 16) & 0xFF;
$g = ($rgb >> 8) & 0xFF;
$b = $rgb & 0xFF;

$color = $r.$g.$b;

if ($color !== $waterColor) {
return true;
}

return false;
}
}


What's going on here is I create an image using the land map generation library which I have wrapped in a service called CreateMapService. This on its own, because we are creating an image, takes a bit of time.



But on to the real meat.



The rest of this walks over 350 pixels (349 because of imagecolorat) looking for pixels that are the waterRgb color.



If so, I then attempt to create (as long as it doesn't exist, see why below) a port. To do this, if we are on water, we check in all 8 directions around that pixel to see if there is land. If there is we do a random check to see if we should create a port or not. If so we create the location with is_port set to true.



This is why, as above, I stated we check if the location exists, so we don't re-create it.



The issue is that this seed takes more then 10 minutes to create. I expect with the image generation for it to take at least a few minutes, since it has to create the image.



I also expect a few minutes for the looping and the checking, but I feel it shouldn't take up to and including 30+ minutes.



So my question for you is how do I make this code cleaner, more robust and faster (if possible) (not counting the image generation part)?










share|improve this question











$endgroup$

















    0












    $begingroup$


    I don't proclaim to be the best developer, but I am always looking for new ways to learn how to improve my code.



    Consider the following code:



    <?php

    use IlluminateDatabaseSeeder;

    use AppModulesLocationsServicesCreateMapService;
    use ChristianEsslLandmapGenerationStructColor;
    use AppModulesLocationsModelsLocation;

    class SurfaceLocations extends Seeder
    {

    private $imageResource;

    /**
    * Run the database seeds.
    *
    * @return void
    */
    public function run()
    {
    $water = new Color(66, 129, 178);
    $land = new Color(23, 132, 72);

    $createImage = new CreateMapService($land, $water, 350, 350, 'random_map');
    $createImage->generateMap('surface');

    $contents = Storage::disk('maps')->get('surface.png');
    $this->imageResource = imagecreatefromstring($contents);

    $waterRgb = 112219255;

    for ($x = 0; $x <= 349; $x++) {
    for($y = 0; $y <= 349; $y++) {

    $rgb = imagecolorat($this->imageResource, $x, $y);

    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;

    $color = $r.$g.$b;

    if ((int)$color === $waterRgb) {
    $locationExists = Location::where('x', $x)->where('y', $y)->first();

    if (is_null($locationExists)) {
    Location::create([
    'x' => $x,
    'y' => $y,
    'is_water' => true
    ]);

    $this->setPort($waterRgb, $x, $y);
    }
    } else {
    $locationExists = Location::where('x', $x)->where('y', $y)->first();

    if (is_null($locationExists)) {
    Location::create([
    'x' => $x,
    'y' => $y,
    'is_water' => false
    ]);
    }
    }
    }
    }
    }

    protected function setPort(int $waterColor, int $x, int $y) {
    if ($this->isLandLeft($waterColor, $x, $y)) {
    if (rand(1, 50) >= 50) {
    Location::create([
    'x' => $x - 1,
    'y' => $y,
    'is_port' => true,
    ]);
    }
    }

    if ($this->isLandRight($waterColor, $x, $y)) {
    if (rand(1, 50) >= 50) {
    Location::create([
    'x' => $x + 1,
    'y' => $y,
    'is_port' => true,
    ]);
    }
    }

    if ($this->isLandUp($waterColor, $x, $y)) {
    if (rand(1, 50) >= 50) {
    Location::create([
    'x' => $x,
    'y' => $y - 1,
    'is_port' => true,
    ]);
    }
    }

    if ($this->isLandDown($waterColor, $x, $y)) {
    Location::create([
    'x' => $x,
    'y' => $y + 1,
    'is_port' => true,
    ]);
    }

    if ($this->isLandDiagonalRightUp($waterColor, $x, $y)) {
    Location::create([
    'x' => $x + 1,
    'y' => $y - 1,
    'is_port' => true,
    ]);
    }

    if ($this->isLandDiagonalRightDown($waterColor, $x, $y)) {
    Location::create([
    'x' => $x + 1,
    'y' => $y + 1,
    'is_port' => true,
    ]);
    }

    if ($this->isLandDiagonalLeftUp($waterColor, $x, $y)) {
    Location::create([
    'x' => $x - 1,
    'y' => $y - 1,
    'is_port' => true,
    ]);
    }

    if ($this->isLandDiagonalLeftDown($waterColor, $x, $y)) {
    Location::create([
    'x' => $x - 1,
    'y' => $y + 1,
    'is_port' => true,
    ]);
    }
    }

    private function isLandLeft(int $waterColor, int $x, int $y) {
    $x = $x - 1;

    if ($x <= 0) {
    return false;
    }

    $rgb = imagecolorat($this->imageResource, $x, $y);

    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;

    $color = $r.$g.$b;

    if ($color !== $waterColor) {
    return true;
    }

    return false;
    }

    private function isLandRight(int $waterColor, int $x, int $y) {
    $x = $x + 1;

    if ($x > 349) {
    $x = 349;
    }

    $rgb = imagecolorat($this->imageResource, $x, $y);

    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;

    $color = $r.$g.$b;

    if ($color !== $waterColor) {
    return true;
    }

    return false;
    }

    private function isLandUp(int $waterColor, int $x, int $y) {
    $y = $y - 1;

    if ($y <= 0) {
    return false;
    }

    $rgb = imagecolorat($this->imageResource, $x, $y);

    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;

    $color = $r.$g.$b;

    if ($color !== $waterColor) {
    return true;
    }

    return false;
    }

    private function isLandDown(int $waterColor, int $x, int $y) {
    $y = $y + 1;

    if ($y > 349) {
    $y = 349;
    }

    $rgb = imagecolorat($this->imageResource, $x, $y);

    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;

    $color = $r.$g.$b;

    if ($color !== $waterColor) {
    return true;
    }

    return false;
    }

    private function isLandDiagonalRightUp(int $waterColor, int $x, int $y) {
    $y = $y - 1;
    $x = $x + 1;

    if ($y <= 0) {
    return false;
    }

    if ($x > 349) {
    $x = 349;
    }

    $rgb = imagecolorat($this->imageResource, $x, $y);

    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;

    $color = $r.$g.$b;

    if ($color !== $waterColor) {
    return true;
    }

    return false;
    }

    private function isLandDiagonalRightDown(int $waterColor, int $x, int $y) {
    $y = $y + 1;
    $x = $x + 1;

    if ($x > 349) {
    $x = 349;
    }

    if ($y > 349) {
    $y = 349;
    }

    $rgb = imagecolorat($this->imageResource, $x, $y);

    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;

    $color = $r.$g.$b;

    if ($color !== $waterColor) {
    return true;
    }

    return false;
    }

    private function isLandDiagonalLeftUp(int $waterColor, int $x, int $y) {
    $y = $y - 1;
    $x = $x - 1;

    if ($y <= 0 || $x <= 0) {
    return false;
    }

    $rgb = imagecolorat($this->imageResource, $x, $y);

    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;

    $color = $r.$g.$b;

    if ($color !== $waterColor) {
    return true;
    }

    return false;
    }

    private function isLandDiagonalLeftDown(int $waterColor, int $x, int $y) {
    $y = $y - 1;
    $x = $x + 1;

    if ($y <= 0) {
    return false;
    }

    if ($x > 349) {
    $x = 349;
    }

    $rgb = imagecolorat($this->imageResource, $x, $y);

    $r = ($rgb >> 16) & 0xFF;
    $g = ($rgb >> 8) & 0xFF;
    $b = $rgb & 0xFF;

    $color = $r.$g.$b;

    if ($color !== $waterColor) {
    return true;
    }

    return false;
    }
    }


    What's going on here is I create an image using the land map generation library which I have wrapped in a service called CreateMapService. This on its own, because we are creating an image, takes a bit of time.



    But on to the real meat.



    The rest of this walks over 350 pixels (349 because of imagecolorat) looking for pixels that are the waterRgb color.



    If so, I then attempt to create (as long as it doesn't exist, see why below) a port. To do this, if we are on water, we check in all 8 directions around that pixel to see if there is land. If there is we do a random check to see if we should create a port or not. If so we create the location with is_port set to true.



    This is why, as above, I stated we check if the location exists, so we don't re-create it.



    The issue is that this seed takes more then 10 minutes to create. I expect with the image generation for it to take at least a few minutes, since it has to create the image.



    I also expect a few minutes for the looping and the checking, but I feel it shouldn't take up to and including 30+ minutes.



    So my question for you is how do I make this code cleaner, more robust and faster (if possible) (not counting the image generation part)?










    share|improve this question











    $endgroup$















      0












      0








      0





      $begingroup$


      I don't proclaim to be the best developer, but I am always looking for new ways to learn how to improve my code.



      Consider the following code:



      <?php

      use IlluminateDatabaseSeeder;

      use AppModulesLocationsServicesCreateMapService;
      use ChristianEsslLandmapGenerationStructColor;
      use AppModulesLocationsModelsLocation;

      class SurfaceLocations extends Seeder
      {

      private $imageResource;

      /**
      * Run the database seeds.
      *
      * @return void
      */
      public function run()
      {
      $water = new Color(66, 129, 178);
      $land = new Color(23, 132, 72);

      $createImage = new CreateMapService($land, $water, 350, 350, 'random_map');
      $createImage->generateMap('surface');

      $contents = Storage::disk('maps')->get('surface.png');
      $this->imageResource = imagecreatefromstring($contents);

      $waterRgb = 112219255;

      for ($x = 0; $x <= 349; $x++) {
      for($y = 0; $y <= 349; $y++) {

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ((int)$color === $waterRgb) {
      $locationExists = Location::where('x', $x)->where('y', $y)->first();

      if (is_null($locationExists)) {
      Location::create([
      'x' => $x,
      'y' => $y,
      'is_water' => true
      ]);

      $this->setPort($waterRgb, $x, $y);
      }
      } else {
      $locationExists = Location::where('x', $x)->where('y', $y)->first();

      if (is_null($locationExists)) {
      Location::create([
      'x' => $x,
      'y' => $y,
      'is_water' => false
      ]);
      }
      }
      }
      }
      }

      protected function setPort(int $waterColor, int $x, int $y) {
      if ($this->isLandLeft($waterColor, $x, $y)) {
      if (rand(1, 50) >= 50) {
      Location::create([
      'x' => $x - 1,
      'y' => $y,
      'is_port' => true,
      ]);
      }
      }

      if ($this->isLandRight($waterColor, $x, $y)) {
      if (rand(1, 50) >= 50) {
      Location::create([
      'x' => $x + 1,
      'y' => $y,
      'is_port' => true,
      ]);
      }
      }

      if ($this->isLandUp($waterColor, $x, $y)) {
      if (rand(1, 50) >= 50) {
      Location::create([
      'x' => $x,
      'y' => $y - 1,
      'is_port' => true,
      ]);
      }
      }

      if ($this->isLandDown($waterColor, $x, $y)) {
      Location::create([
      'x' => $x,
      'y' => $y + 1,
      'is_port' => true,
      ]);
      }

      if ($this->isLandDiagonalRightUp($waterColor, $x, $y)) {
      Location::create([
      'x' => $x + 1,
      'y' => $y - 1,
      'is_port' => true,
      ]);
      }

      if ($this->isLandDiagonalRightDown($waterColor, $x, $y)) {
      Location::create([
      'x' => $x + 1,
      'y' => $y + 1,
      'is_port' => true,
      ]);
      }

      if ($this->isLandDiagonalLeftUp($waterColor, $x, $y)) {
      Location::create([
      'x' => $x - 1,
      'y' => $y - 1,
      'is_port' => true,
      ]);
      }

      if ($this->isLandDiagonalLeftDown($waterColor, $x, $y)) {
      Location::create([
      'x' => $x - 1,
      'y' => $y + 1,
      'is_port' => true,
      ]);
      }
      }

      private function isLandLeft(int $waterColor, int $x, int $y) {
      $x = $x - 1;

      if ($x <= 0) {
      return false;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandRight(int $waterColor, int $x, int $y) {
      $x = $x + 1;

      if ($x > 349) {
      $x = 349;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandUp(int $waterColor, int $x, int $y) {
      $y = $y - 1;

      if ($y <= 0) {
      return false;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandDown(int $waterColor, int $x, int $y) {
      $y = $y + 1;

      if ($y > 349) {
      $y = 349;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandDiagonalRightUp(int $waterColor, int $x, int $y) {
      $y = $y - 1;
      $x = $x + 1;

      if ($y <= 0) {
      return false;
      }

      if ($x > 349) {
      $x = 349;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandDiagonalRightDown(int $waterColor, int $x, int $y) {
      $y = $y + 1;
      $x = $x + 1;

      if ($x > 349) {
      $x = 349;
      }

      if ($y > 349) {
      $y = 349;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandDiagonalLeftUp(int $waterColor, int $x, int $y) {
      $y = $y - 1;
      $x = $x - 1;

      if ($y <= 0 || $x <= 0) {
      return false;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandDiagonalLeftDown(int $waterColor, int $x, int $y) {
      $y = $y - 1;
      $x = $x + 1;

      if ($y <= 0) {
      return false;
      }

      if ($x > 349) {
      $x = 349;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }
      }


      What's going on here is I create an image using the land map generation library which I have wrapped in a service called CreateMapService. This on its own, because we are creating an image, takes a bit of time.



      But on to the real meat.



      The rest of this walks over 350 pixels (349 because of imagecolorat) looking for pixels that are the waterRgb color.



      If so, I then attempt to create (as long as it doesn't exist, see why below) a port. To do this, if we are on water, we check in all 8 directions around that pixel to see if there is land. If there is we do a random check to see if we should create a port or not. If so we create the location with is_port set to true.



      This is why, as above, I stated we check if the location exists, so we don't re-create it.



      The issue is that this seed takes more then 10 minutes to create. I expect with the image generation for it to take at least a few minutes, since it has to create the image.



      I also expect a few minutes for the looping and the checking, but I feel it shouldn't take up to and including 30+ minutes.



      So my question for you is how do I make this code cleaner, more robust and faster (if possible) (not counting the image generation part)?










      share|improve this question











      $endgroup$




      I don't proclaim to be the best developer, but I am always looking for new ways to learn how to improve my code.



      Consider the following code:



      <?php

      use IlluminateDatabaseSeeder;

      use AppModulesLocationsServicesCreateMapService;
      use ChristianEsslLandmapGenerationStructColor;
      use AppModulesLocationsModelsLocation;

      class SurfaceLocations extends Seeder
      {

      private $imageResource;

      /**
      * Run the database seeds.
      *
      * @return void
      */
      public function run()
      {
      $water = new Color(66, 129, 178);
      $land = new Color(23, 132, 72);

      $createImage = new CreateMapService($land, $water, 350, 350, 'random_map');
      $createImage->generateMap('surface');

      $contents = Storage::disk('maps')->get('surface.png');
      $this->imageResource = imagecreatefromstring($contents);

      $waterRgb = 112219255;

      for ($x = 0; $x <= 349; $x++) {
      for($y = 0; $y <= 349; $y++) {

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ((int)$color === $waterRgb) {
      $locationExists = Location::where('x', $x)->where('y', $y)->first();

      if (is_null($locationExists)) {
      Location::create([
      'x' => $x,
      'y' => $y,
      'is_water' => true
      ]);

      $this->setPort($waterRgb, $x, $y);
      }
      } else {
      $locationExists = Location::where('x', $x)->where('y', $y)->first();

      if (is_null($locationExists)) {
      Location::create([
      'x' => $x,
      'y' => $y,
      'is_water' => false
      ]);
      }
      }
      }
      }
      }

      protected function setPort(int $waterColor, int $x, int $y) {
      if ($this->isLandLeft($waterColor, $x, $y)) {
      if (rand(1, 50) >= 50) {
      Location::create([
      'x' => $x - 1,
      'y' => $y,
      'is_port' => true,
      ]);
      }
      }

      if ($this->isLandRight($waterColor, $x, $y)) {
      if (rand(1, 50) >= 50) {
      Location::create([
      'x' => $x + 1,
      'y' => $y,
      'is_port' => true,
      ]);
      }
      }

      if ($this->isLandUp($waterColor, $x, $y)) {
      if (rand(1, 50) >= 50) {
      Location::create([
      'x' => $x,
      'y' => $y - 1,
      'is_port' => true,
      ]);
      }
      }

      if ($this->isLandDown($waterColor, $x, $y)) {
      Location::create([
      'x' => $x,
      'y' => $y + 1,
      'is_port' => true,
      ]);
      }

      if ($this->isLandDiagonalRightUp($waterColor, $x, $y)) {
      Location::create([
      'x' => $x + 1,
      'y' => $y - 1,
      'is_port' => true,
      ]);
      }

      if ($this->isLandDiagonalRightDown($waterColor, $x, $y)) {
      Location::create([
      'x' => $x + 1,
      'y' => $y + 1,
      'is_port' => true,
      ]);
      }

      if ($this->isLandDiagonalLeftUp($waterColor, $x, $y)) {
      Location::create([
      'x' => $x - 1,
      'y' => $y - 1,
      'is_port' => true,
      ]);
      }

      if ($this->isLandDiagonalLeftDown($waterColor, $x, $y)) {
      Location::create([
      'x' => $x - 1,
      'y' => $y + 1,
      'is_port' => true,
      ]);
      }
      }

      private function isLandLeft(int $waterColor, int $x, int $y) {
      $x = $x - 1;

      if ($x <= 0) {
      return false;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandRight(int $waterColor, int $x, int $y) {
      $x = $x + 1;

      if ($x > 349) {
      $x = 349;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandUp(int $waterColor, int $x, int $y) {
      $y = $y - 1;

      if ($y <= 0) {
      return false;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandDown(int $waterColor, int $x, int $y) {
      $y = $y + 1;

      if ($y > 349) {
      $y = 349;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandDiagonalRightUp(int $waterColor, int $x, int $y) {
      $y = $y - 1;
      $x = $x + 1;

      if ($y <= 0) {
      return false;
      }

      if ($x > 349) {
      $x = 349;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandDiagonalRightDown(int $waterColor, int $x, int $y) {
      $y = $y + 1;
      $x = $x + 1;

      if ($x > 349) {
      $x = 349;
      }

      if ($y > 349) {
      $y = 349;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandDiagonalLeftUp(int $waterColor, int $x, int $y) {
      $y = $y - 1;
      $x = $x - 1;

      if ($y <= 0 || $x <= 0) {
      return false;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }

      private function isLandDiagonalLeftDown(int $waterColor, int $x, int $y) {
      $y = $y - 1;
      $x = $x + 1;

      if ($y <= 0) {
      return false;
      }

      if ($x > 349) {
      $x = 349;
      }

      $rgb = imagecolorat($this->imageResource, $x, $y);

      $r = ($rgb >> 16) & 0xFF;
      $g = ($rgb >> 8) & 0xFF;
      $b = $rgb & 0xFF;

      $color = $r.$g.$b;

      if ($color !== $waterColor) {
      return true;
      }

      return false;
      }
      }


      What's going on here is I create an image using the land map generation library which I have wrapped in a service called CreateMapService. This on its own, because we are creating an image, takes a bit of time.



      But on to the real meat.



      The rest of this walks over 350 pixels (349 because of imagecolorat) looking for pixels that are the waterRgb color.



      If so, I then attempt to create (as long as it doesn't exist, see why below) a port. To do this, if we are on water, we check in all 8 directions around that pixel to see if there is land. If there is we do a random check to see if we should create a port or not. If so we create the location with is_port set to true.



      This is why, as above, I stated we check if the location exists, so we don't re-create it.



      The issue is that this seed takes more then 10 minutes to create. I expect with the image generation for it to take at least a few minutes, since it has to create the image.



      I also expect a few minutes for the looping and the checking, but I feel it shouldn't take up to and including 30+ minutes.



      So my question for you is how do I make this code cleaner, more robust and faster (if possible) (not counting the image generation part)?







      php laravel






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 4 mins ago









      1201ProgramAlarm

      3,2232923




      3,2232923










      asked 2 hours ago









      Kyle AdamsKyle Adams

      1112




      1112






















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