Is this any good? Complete noob












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Hello I apologize for not really knowing how to use this site, however, I was wondering if anyone had anything to recommend for how to clean up the code I made below... essentially I am asking if my code is messy or not and if there are any recommendations for my improvement.



# Most basic fantasy combat simulator
import random

p_health = 5
g_health = 5
goblin_alive = True

def status():
if g_health == 5:
return "nA menacing goblin stands before you..."
elif g_health >= 3:
return "nThe goblin is looking a little tired, and is bleeding..."
elif g_health >= 1:
return "nThe goblin is bleeding horribly and looks enraged..."

while goblin_alive:
if g_health <= 0:
goblin_alive = False
print("nCongrats you slayed the goblin!")
again = input("Play again? Y/N: ")

if again == 'y' or again == 'Y':
goblin_alive = True
elif again == 'N' or again == 'n':
print("nGoodbye")
exit()
if p_health <= 0:
print("Oh dear you have died horribly and the goblin cuts your head off for a trophy...")
again = input("Play again? Y/N: ")

if again == 'y' or again == 'Y':
p_health = 5
g_heath = 5
goblin_alive = True
elif again == 'N' or again == 'n':
print("nGoodbye")
exit()

desc = status()
print(desc)
print("You have " + str(p_health) + ' hit points.')

attack = input("Press enter to attack: ")
if attack == '':
print("nYou swing your sword fiercely at the goblin!")
hit_type = random.randint(1, 2)
if hit_type == 1:
damage = random.randint(1, 3)
print("You deal a fierce blow for " + str(damage) + " damage to the goblin.")
g_health = g_health - damage
elif hit_type == 2:
damage = random.randint(1, 3)
print("The goblin slashes you for " + str(damage) + " damage, uh oh...")
p_health = p_health - damage
else:
print("nYou better do something...")








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    Hello I apologize for not really knowing how to use this site, however, I was wondering if anyone had anything to recommend for how to clean up the code I made below... essentially I am asking if my code is messy or not and if there are any recommendations for my improvement.



    # Most basic fantasy combat simulator
    import random

    p_health = 5
    g_health = 5
    goblin_alive = True

    def status():
    if g_health == 5:
    return "nA menacing goblin stands before you..."
    elif g_health >= 3:
    return "nThe goblin is looking a little tired, and is bleeding..."
    elif g_health >= 1:
    return "nThe goblin is bleeding horribly and looks enraged..."

    while goblin_alive:
    if g_health <= 0:
    goblin_alive = False
    print("nCongrats you slayed the goblin!")
    again = input("Play again? Y/N: ")

    if again == 'y' or again == 'Y':
    goblin_alive = True
    elif again == 'N' or again == 'n':
    print("nGoodbye")
    exit()
    if p_health <= 0:
    print("Oh dear you have died horribly and the goblin cuts your head off for a trophy...")
    again = input("Play again? Y/N: ")

    if again == 'y' or again == 'Y':
    p_health = 5
    g_heath = 5
    goblin_alive = True
    elif again == 'N' or again == 'n':
    print("nGoodbye")
    exit()

    desc = status()
    print(desc)
    print("You have " + str(p_health) + ' hit points.')

    attack = input("Press enter to attack: ")
    if attack == '':
    print("nYou swing your sword fiercely at the goblin!")
    hit_type = random.randint(1, 2)
    if hit_type == 1:
    damage = random.randint(1, 3)
    print("You deal a fierce blow for " + str(damage) + " damage to the goblin.")
    g_health = g_health - damage
    elif hit_type == 2:
    damage = random.randint(1, 3)
    print("The goblin slashes you for " + str(damage) + " damage, uh oh...")
    p_health = p_health - damage
    else:
    print("nYou better do something...")








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      0





      $begingroup$


      Hello I apologize for not really knowing how to use this site, however, I was wondering if anyone had anything to recommend for how to clean up the code I made below... essentially I am asking if my code is messy or not and if there are any recommendations for my improvement.



      # Most basic fantasy combat simulator
      import random

      p_health = 5
      g_health = 5
      goblin_alive = True

      def status():
      if g_health == 5:
      return "nA menacing goblin stands before you..."
      elif g_health >= 3:
      return "nThe goblin is looking a little tired, and is bleeding..."
      elif g_health >= 1:
      return "nThe goblin is bleeding horribly and looks enraged..."

      while goblin_alive:
      if g_health <= 0:
      goblin_alive = False
      print("nCongrats you slayed the goblin!")
      again = input("Play again? Y/N: ")

      if again == 'y' or again == 'Y':
      goblin_alive = True
      elif again == 'N' or again == 'n':
      print("nGoodbye")
      exit()
      if p_health <= 0:
      print("Oh dear you have died horribly and the goblin cuts your head off for a trophy...")
      again = input("Play again? Y/N: ")

      if again == 'y' or again == 'Y':
      p_health = 5
      g_heath = 5
      goblin_alive = True
      elif again == 'N' or again == 'n':
      print("nGoodbye")
      exit()

      desc = status()
      print(desc)
      print("You have " + str(p_health) + ' hit points.')

      attack = input("Press enter to attack: ")
      if attack == '':
      print("nYou swing your sword fiercely at the goblin!")
      hit_type = random.randint(1, 2)
      if hit_type == 1:
      damage = random.randint(1, 3)
      print("You deal a fierce blow for " + str(damage) + " damage to the goblin.")
      g_health = g_health - damage
      elif hit_type == 2:
      damage = random.randint(1, 3)
      print("The goblin slashes you for " + str(damage) + " damage, uh oh...")
      p_health = p_health - damage
      else:
      print("nYou better do something...")








      share







      New contributor




      wildslothin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      Hello I apologize for not really knowing how to use this site, however, I was wondering if anyone had anything to recommend for how to clean up the code I made below... essentially I am asking if my code is messy or not and if there are any recommendations for my improvement.



      # Most basic fantasy combat simulator
      import random

      p_health = 5
      g_health = 5
      goblin_alive = True

      def status():
      if g_health == 5:
      return "nA menacing goblin stands before you..."
      elif g_health >= 3:
      return "nThe goblin is looking a little tired, and is bleeding..."
      elif g_health >= 1:
      return "nThe goblin is bleeding horribly and looks enraged..."

      while goblin_alive:
      if g_health <= 0:
      goblin_alive = False
      print("nCongrats you slayed the goblin!")
      again = input("Play again? Y/N: ")

      if again == 'y' or again == 'Y':
      goblin_alive = True
      elif again == 'N' or again == 'n':
      print("nGoodbye")
      exit()
      if p_health <= 0:
      print("Oh dear you have died horribly and the goblin cuts your head off for a trophy...")
      again = input("Play again? Y/N: ")

      if again == 'y' or again == 'Y':
      p_health = 5
      g_heath = 5
      goblin_alive = True
      elif again == 'N' or again == 'n':
      print("nGoodbye")
      exit()

      desc = status()
      print(desc)
      print("You have " + str(p_health) + ' hit points.')

      attack = input("Press enter to attack: ")
      if attack == '':
      print("nYou swing your sword fiercely at the goblin!")
      hit_type = random.randint(1, 2)
      if hit_type == 1:
      damage = random.randint(1, 3)
      print("You deal a fierce blow for " + str(damage) + " damage to the goblin.")
      g_health = g_health - damage
      elif hit_type == 2:
      damage = random.randint(1, 3)
      print("The goblin slashes you for " + str(damage) + " damage, uh oh...")
      p_health = p_health - damage
      else:
      print("nYou better do something...")






      python game





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      Check out our Code of Conduct.










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      Check out our Code of Conduct.








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      asked 8 mins ago









      wildslothinwildslothin

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      Check out our Code of Conduct.






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      Check out our Code of Conduct.






















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