Rock, Paper, Scissors. C++
$begingroup$
I'm a beginner in programming and I would like to have feedback and tips to improve. He's a simple command line program. It's a Rock, Paper, Scissors game.
I guess I could use an enum for the "Attack", but I don't know how to use it with cout after that...
Thanks!
#include <iostream>
#include <string>
#include <cstdlib>
#include <ctime>
using namespace std;
enum class Result
{
win = 1,
loss = -1,
tie = 0
};
string ResultToString(Result result)
{
switch (result)
{
case Result::win:
return "WIN!";
case Result::loss:
return "LOSS!";
default:
return "TIE!";
}
}
string DeterminePlay(char playAbbreviation)
{
if (playAbbreviation == 'r')
{
return "Rock";
}
else if (playAbbreviation == 'p')
{
return "Paper";
}
else
{
return "Scissors";
}
}
Result DetermineResult(char playerPlay, char computerPlay)
{
if (playerPlay == 'r' && computerPlay == 's')
{
return Result::win;
}
else if (playerPlay == 'p' && computerPlay == 'r')
{
return Result::win;
}
else if (playerPlay == 's' && computerPlay == 'p')
{
return Result::win;
}
else if (playerPlay == 's' && computerPlay == 'r')
{
return Result::loss;
}
else if (playerPlay == 'r' && computerPlay == 'p')
{
return Result::loss;
}
else if (playerPlay == 'p' && computerPlay == 's')
{
return Result::loss;
}
else
{
return Result::tie;
}
}
int GenerateRandomNumber(int min, int max)
{
srand((int)time(0));
int number{(rand() % max) + min};
return number;
}
char GenerateComputerPlay()
{
char computerPlay{};
int number{GenerateRandomNumber(1, 3)};
switch (number)
{
case 1:
computerPlay = 'r';
break;
case 2:
computerPlay = 'p';
break;
default:
computerPlay = 's';
}
return computerPlay;
}
int main()
{
setlocale(LC_ALL, "");
char play{'y'};
while (play == 'y')
{
char computerPlay{};
char playerPlay{};
cout << "--- Rock, Paper, Scissors ---" << endl << endl;
while (playerPlay != 'r' && playerPlay != 'p' && playerPlay != 's')
{
cout << "Enter a choice : (R)ock, (P)aper, (S)cissors : ";
cin >> playerPlay;
playerPlay = tolower(playerPlay);
}
cout << endl << "You played " << DeterminePlay(playerPlay) << endl;
computerPlay = GenerateComputerPlay();
cout << "The computer played " << DeterminePlay(computerPlay) << endl;
Result result{DetermineResult(playerPlay, computerPlay)};
cout << "It's a " << ResultToString(result) << endl << endl;
cout << "Play again?" << endl << "(Y)es" << endl << "(N)o" << endl;
cin >> play;
play = tolower(play);
}
return 0;
}
c++ beginner console rock-paper-scissors
New contributor
$endgroup$
add a comment |
$begingroup$
I'm a beginner in programming and I would like to have feedback and tips to improve. He's a simple command line program. It's a Rock, Paper, Scissors game.
I guess I could use an enum for the "Attack", but I don't know how to use it with cout after that...
Thanks!
#include <iostream>
#include <string>
#include <cstdlib>
#include <ctime>
using namespace std;
enum class Result
{
win = 1,
loss = -1,
tie = 0
};
string ResultToString(Result result)
{
switch (result)
{
case Result::win:
return "WIN!";
case Result::loss:
return "LOSS!";
default:
return "TIE!";
}
}
string DeterminePlay(char playAbbreviation)
{
if (playAbbreviation == 'r')
{
return "Rock";
}
else if (playAbbreviation == 'p')
{
return "Paper";
}
else
{
return "Scissors";
}
}
Result DetermineResult(char playerPlay, char computerPlay)
{
if (playerPlay == 'r' && computerPlay == 's')
{
return Result::win;
}
else if (playerPlay == 'p' && computerPlay == 'r')
{
return Result::win;
}
else if (playerPlay == 's' && computerPlay == 'p')
{
return Result::win;
}
else if (playerPlay == 's' && computerPlay == 'r')
{
return Result::loss;
}
else if (playerPlay == 'r' && computerPlay == 'p')
{
return Result::loss;
}
else if (playerPlay == 'p' && computerPlay == 's')
{
return Result::loss;
}
else
{
return Result::tie;
}
}
int GenerateRandomNumber(int min, int max)
{
srand((int)time(0));
int number{(rand() % max) + min};
return number;
}
char GenerateComputerPlay()
{
char computerPlay{};
int number{GenerateRandomNumber(1, 3)};
switch (number)
{
case 1:
computerPlay = 'r';
break;
case 2:
computerPlay = 'p';
break;
default:
computerPlay = 's';
}
return computerPlay;
}
int main()
{
setlocale(LC_ALL, "");
char play{'y'};
while (play == 'y')
{
char computerPlay{};
char playerPlay{};
cout << "--- Rock, Paper, Scissors ---" << endl << endl;
while (playerPlay != 'r' && playerPlay != 'p' && playerPlay != 's')
{
cout << "Enter a choice : (R)ock, (P)aper, (S)cissors : ";
cin >> playerPlay;
playerPlay = tolower(playerPlay);
}
cout << endl << "You played " << DeterminePlay(playerPlay) << endl;
computerPlay = GenerateComputerPlay();
cout << "The computer played " << DeterminePlay(computerPlay) << endl;
Result result{DetermineResult(playerPlay, computerPlay)};
cout << "It's a " << ResultToString(result) << endl << endl;
cout << "Play again?" << endl << "(Y)es" << endl << "(N)o" << endl;
cin >> play;
play = tolower(play);
}
return 0;
}
c++ beginner console rock-paper-scissors
New contributor
$endgroup$
add a comment |
$begingroup$
I'm a beginner in programming and I would like to have feedback and tips to improve. He's a simple command line program. It's a Rock, Paper, Scissors game.
I guess I could use an enum for the "Attack", but I don't know how to use it with cout after that...
Thanks!
#include <iostream>
#include <string>
#include <cstdlib>
#include <ctime>
using namespace std;
enum class Result
{
win = 1,
loss = -1,
tie = 0
};
string ResultToString(Result result)
{
switch (result)
{
case Result::win:
return "WIN!";
case Result::loss:
return "LOSS!";
default:
return "TIE!";
}
}
string DeterminePlay(char playAbbreviation)
{
if (playAbbreviation == 'r')
{
return "Rock";
}
else if (playAbbreviation == 'p')
{
return "Paper";
}
else
{
return "Scissors";
}
}
Result DetermineResult(char playerPlay, char computerPlay)
{
if (playerPlay == 'r' && computerPlay == 's')
{
return Result::win;
}
else if (playerPlay == 'p' && computerPlay == 'r')
{
return Result::win;
}
else if (playerPlay == 's' && computerPlay == 'p')
{
return Result::win;
}
else if (playerPlay == 's' && computerPlay == 'r')
{
return Result::loss;
}
else if (playerPlay == 'r' && computerPlay == 'p')
{
return Result::loss;
}
else if (playerPlay == 'p' && computerPlay == 's')
{
return Result::loss;
}
else
{
return Result::tie;
}
}
int GenerateRandomNumber(int min, int max)
{
srand((int)time(0));
int number{(rand() % max) + min};
return number;
}
char GenerateComputerPlay()
{
char computerPlay{};
int number{GenerateRandomNumber(1, 3)};
switch (number)
{
case 1:
computerPlay = 'r';
break;
case 2:
computerPlay = 'p';
break;
default:
computerPlay = 's';
}
return computerPlay;
}
int main()
{
setlocale(LC_ALL, "");
char play{'y'};
while (play == 'y')
{
char computerPlay{};
char playerPlay{};
cout << "--- Rock, Paper, Scissors ---" << endl << endl;
while (playerPlay != 'r' && playerPlay != 'p' && playerPlay != 's')
{
cout << "Enter a choice : (R)ock, (P)aper, (S)cissors : ";
cin >> playerPlay;
playerPlay = tolower(playerPlay);
}
cout << endl << "You played " << DeterminePlay(playerPlay) << endl;
computerPlay = GenerateComputerPlay();
cout << "The computer played " << DeterminePlay(computerPlay) << endl;
Result result{DetermineResult(playerPlay, computerPlay)};
cout << "It's a " << ResultToString(result) << endl << endl;
cout << "Play again?" << endl << "(Y)es" << endl << "(N)o" << endl;
cin >> play;
play = tolower(play);
}
return 0;
}
c++ beginner console rock-paper-scissors
New contributor
$endgroup$
I'm a beginner in programming and I would like to have feedback and tips to improve. He's a simple command line program. It's a Rock, Paper, Scissors game.
I guess I could use an enum for the "Attack", but I don't know how to use it with cout after that...
Thanks!
#include <iostream>
#include <string>
#include <cstdlib>
#include <ctime>
using namespace std;
enum class Result
{
win = 1,
loss = -1,
tie = 0
};
string ResultToString(Result result)
{
switch (result)
{
case Result::win:
return "WIN!";
case Result::loss:
return "LOSS!";
default:
return "TIE!";
}
}
string DeterminePlay(char playAbbreviation)
{
if (playAbbreviation == 'r')
{
return "Rock";
}
else if (playAbbreviation == 'p')
{
return "Paper";
}
else
{
return "Scissors";
}
}
Result DetermineResult(char playerPlay, char computerPlay)
{
if (playerPlay == 'r' && computerPlay == 's')
{
return Result::win;
}
else if (playerPlay == 'p' && computerPlay == 'r')
{
return Result::win;
}
else if (playerPlay == 's' && computerPlay == 'p')
{
return Result::win;
}
else if (playerPlay == 's' && computerPlay == 'r')
{
return Result::loss;
}
else if (playerPlay == 'r' && computerPlay == 'p')
{
return Result::loss;
}
else if (playerPlay == 'p' && computerPlay == 's')
{
return Result::loss;
}
else
{
return Result::tie;
}
}
int GenerateRandomNumber(int min, int max)
{
srand((int)time(0));
int number{(rand() % max) + min};
return number;
}
char GenerateComputerPlay()
{
char computerPlay{};
int number{GenerateRandomNumber(1, 3)};
switch (number)
{
case 1:
computerPlay = 'r';
break;
case 2:
computerPlay = 'p';
break;
default:
computerPlay = 's';
}
return computerPlay;
}
int main()
{
setlocale(LC_ALL, "");
char play{'y'};
while (play == 'y')
{
char computerPlay{};
char playerPlay{};
cout << "--- Rock, Paper, Scissors ---" << endl << endl;
while (playerPlay != 'r' && playerPlay != 'p' && playerPlay != 's')
{
cout << "Enter a choice : (R)ock, (P)aper, (S)cissors : ";
cin >> playerPlay;
playerPlay = tolower(playerPlay);
}
cout << endl << "You played " << DeterminePlay(playerPlay) << endl;
computerPlay = GenerateComputerPlay();
cout << "The computer played " << DeterminePlay(computerPlay) << endl;
Result result{DetermineResult(playerPlay, computerPlay)};
cout << "It's a " << ResultToString(result) << endl << endl;
cout << "Play again?" << endl << "(Y)es" << endl << "(N)o" << endl;
cin >> play;
play = tolower(play);
}
return 0;
}
c++ beginner console rock-paper-scissors
c++ beginner console rock-paper-scissors
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edited 1 hour ago
Simon Belliveau
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asked 1 hour ago
Simon BelliveauSimon Belliveau
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Simon Belliveau is a new contributor. Be nice, and check out our Code of Conduct.
Simon Belliveau is a new contributor. Be nice, and check out our Code of Conduct.
Simon Belliveau is a new contributor. Be nice, and check out our Code of Conduct.
Simon Belliveau is a new contributor. Be nice, and check out our Code of Conduct.
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