Rock, Paper, Scissors. C++












2












$begingroup$


I'm a beginner in programming and I would like to have feedback and tips to improve. He's a simple command line program. It's a Rock, Paper, Scissors game.



I guess I could use an enum for the "Attack", but I don't know how to use it with cout after that...



Thanks!



#include <iostream>
#include <string>
#include <cstdlib>
#include <ctime>

using namespace std;

enum class Result
{
win = 1,
loss = -1,
tie = 0
};

string ResultToString(Result result)
{
switch (result)
{
case Result::win:
return "WIN!";
case Result::loss:
return "LOSS!";
default:
return "TIE!";
}
}

string DeterminePlay(char playAbbreviation)
{
if (playAbbreviation == 'r')
{
return "Rock";
}
else if (playAbbreviation == 'p')
{
return "Paper";
}
else
{
return "Scissors";
}
}

Result DetermineResult(char playerPlay, char computerPlay)
{
if (playerPlay == 'r' && computerPlay == 's')
{
return Result::win;
}
else if (playerPlay == 'p' && computerPlay == 'r')
{
return Result::win;
}
else if (playerPlay == 's' && computerPlay == 'p')
{
return Result::win;
}
else if (playerPlay == 's' && computerPlay == 'r')
{
return Result::loss;
}
else if (playerPlay == 'r' && computerPlay == 'p')
{
return Result::loss;
}
else if (playerPlay == 'p' && computerPlay == 's')
{
return Result::loss;
}
else
{
return Result::tie;
}
}

int GenerateRandomNumber(int min, int max)
{
srand((int)time(0));
int number{(rand() % max) + min};
return number;
}

char GenerateComputerPlay()
{
char computerPlay{};
int number{GenerateRandomNumber(1, 3)};
switch (number)
{
case 1:
computerPlay = 'r';
break;
case 2:
computerPlay = 'p';
break;
default:
computerPlay = 's';
}
return computerPlay;
}

int main()
{
setlocale(LC_ALL, "");
char play{'y'};
while (play == 'y')
{
char computerPlay{};
char playerPlay{};

cout << "--- Rock, Paper, Scissors ---" << endl << endl;

while (playerPlay != 'r' && playerPlay != 'p' && playerPlay != 's')
{
cout << "Enter a choice : (R)ock, (P)aper, (S)cissors : ";
cin >> playerPlay;
playerPlay = tolower(playerPlay);
}

cout << endl << "You played " << DeterminePlay(playerPlay) << endl;

computerPlay = GenerateComputerPlay();
cout << "The computer played " << DeterminePlay(computerPlay) << endl;

Result result{DetermineResult(playerPlay, computerPlay)};
cout << "It's a " << ResultToString(result) << endl << endl;

cout << "Play again?" << endl << "(Y)es" << endl << "(N)o" << endl;
cin >> play;
play = tolower(play);
}
return 0;
}









share|improve this question









New contributor




Simon Belliveau is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$

















    2












    $begingroup$


    I'm a beginner in programming and I would like to have feedback and tips to improve. He's a simple command line program. It's a Rock, Paper, Scissors game.



    I guess I could use an enum for the "Attack", but I don't know how to use it with cout after that...



    Thanks!



    #include <iostream>
    #include <string>
    #include <cstdlib>
    #include <ctime>

    using namespace std;

    enum class Result
    {
    win = 1,
    loss = -1,
    tie = 0
    };

    string ResultToString(Result result)
    {
    switch (result)
    {
    case Result::win:
    return "WIN!";
    case Result::loss:
    return "LOSS!";
    default:
    return "TIE!";
    }
    }

    string DeterminePlay(char playAbbreviation)
    {
    if (playAbbreviation == 'r')
    {
    return "Rock";
    }
    else if (playAbbreviation == 'p')
    {
    return "Paper";
    }
    else
    {
    return "Scissors";
    }
    }

    Result DetermineResult(char playerPlay, char computerPlay)
    {
    if (playerPlay == 'r' && computerPlay == 's')
    {
    return Result::win;
    }
    else if (playerPlay == 'p' && computerPlay == 'r')
    {
    return Result::win;
    }
    else if (playerPlay == 's' && computerPlay == 'p')
    {
    return Result::win;
    }
    else if (playerPlay == 's' && computerPlay == 'r')
    {
    return Result::loss;
    }
    else if (playerPlay == 'r' && computerPlay == 'p')
    {
    return Result::loss;
    }
    else if (playerPlay == 'p' && computerPlay == 's')
    {
    return Result::loss;
    }
    else
    {
    return Result::tie;
    }
    }

    int GenerateRandomNumber(int min, int max)
    {
    srand((int)time(0));
    int number{(rand() % max) + min};
    return number;
    }

    char GenerateComputerPlay()
    {
    char computerPlay{};
    int number{GenerateRandomNumber(1, 3)};
    switch (number)
    {
    case 1:
    computerPlay = 'r';
    break;
    case 2:
    computerPlay = 'p';
    break;
    default:
    computerPlay = 's';
    }
    return computerPlay;
    }

    int main()
    {
    setlocale(LC_ALL, "");
    char play{'y'};
    while (play == 'y')
    {
    char computerPlay{};
    char playerPlay{};

    cout << "--- Rock, Paper, Scissors ---" << endl << endl;

    while (playerPlay != 'r' && playerPlay != 'p' && playerPlay != 's')
    {
    cout << "Enter a choice : (R)ock, (P)aper, (S)cissors : ";
    cin >> playerPlay;
    playerPlay = tolower(playerPlay);
    }

    cout << endl << "You played " << DeterminePlay(playerPlay) << endl;

    computerPlay = GenerateComputerPlay();
    cout << "The computer played " << DeterminePlay(computerPlay) << endl;

    Result result{DetermineResult(playerPlay, computerPlay)};
    cout << "It's a " << ResultToString(result) << endl << endl;

    cout << "Play again?" << endl << "(Y)es" << endl << "(N)o" << endl;
    cin >> play;
    play = tolower(play);
    }
    return 0;
    }









    share|improve this question









    New contributor




    Simon Belliveau is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.







    $endgroup$















      2












      2








      2





      $begingroup$


      I'm a beginner in programming and I would like to have feedback and tips to improve. He's a simple command line program. It's a Rock, Paper, Scissors game.



      I guess I could use an enum for the "Attack", but I don't know how to use it with cout after that...



      Thanks!



      #include <iostream>
      #include <string>
      #include <cstdlib>
      #include <ctime>

      using namespace std;

      enum class Result
      {
      win = 1,
      loss = -1,
      tie = 0
      };

      string ResultToString(Result result)
      {
      switch (result)
      {
      case Result::win:
      return "WIN!";
      case Result::loss:
      return "LOSS!";
      default:
      return "TIE!";
      }
      }

      string DeterminePlay(char playAbbreviation)
      {
      if (playAbbreviation == 'r')
      {
      return "Rock";
      }
      else if (playAbbreviation == 'p')
      {
      return "Paper";
      }
      else
      {
      return "Scissors";
      }
      }

      Result DetermineResult(char playerPlay, char computerPlay)
      {
      if (playerPlay == 'r' && computerPlay == 's')
      {
      return Result::win;
      }
      else if (playerPlay == 'p' && computerPlay == 'r')
      {
      return Result::win;
      }
      else if (playerPlay == 's' && computerPlay == 'p')
      {
      return Result::win;
      }
      else if (playerPlay == 's' && computerPlay == 'r')
      {
      return Result::loss;
      }
      else if (playerPlay == 'r' && computerPlay == 'p')
      {
      return Result::loss;
      }
      else if (playerPlay == 'p' && computerPlay == 's')
      {
      return Result::loss;
      }
      else
      {
      return Result::tie;
      }
      }

      int GenerateRandomNumber(int min, int max)
      {
      srand((int)time(0));
      int number{(rand() % max) + min};
      return number;
      }

      char GenerateComputerPlay()
      {
      char computerPlay{};
      int number{GenerateRandomNumber(1, 3)};
      switch (number)
      {
      case 1:
      computerPlay = 'r';
      break;
      case 2:
      computerPlay = 'p';
      break;
      default:
      computerPlay = 's';
      }
      return computerPlay;
      }

      int main()
      {
      setlocale(LC_ALL, "");
      char play{'y'};
      while (play == 'y')
      {
      char computerPlay{};
      char playerPlay{};

      cout << "--- Rock, Paper, Scissors ---" << endl << endl;

      while (playerPlay != 'r' && playerPlay != 'p' && playerPlay != 's')
      {
      cout << "Enter a choice : (R)ock, (P)aper, (S)cissors : ";
      cin >> playerPlay;
      playerPlay = tolower(playerPlay);
      }

      cout << endl << "You played " << DeterminePlay(playerPlay) << endl;

      computerPlay = GenerateComputerPlay();
      cout << "The computer played " << DeterminePlay(computerPlay) << endl;

      Result result{DetermineResult(playerPlay, computerPlay)};
      cout << "It's a " << ResultToString(result) << endl << endl;

      cout << "Play again?" << endl << "(Y)es" << endl << "(N)o" << endl;
      cin >> play;
      play = tolower(play);
      }
      return 0;
      }









      share|improve this question









      New contributor




      Simon Belliveau is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      I'm a beginner in programming and I would like to have feedback and tips to improve. He's a simple command line program. It's a Rock, Paper, Scissors game.



      I guess I could use an enum for the "Attack", but I don't know how to use it with cout after that...



      Thanks!



      #include <iostream>
      #include <string>
      #include <cstdlib>
      #include <ctime>

      using namespace std;

      enum class Result
      {
      win = 1,
      loss = -1,
      tie = 0
      };

      string ResultToString(Result result)
      {
      switch (result)
      {
      case Result::win:
      return "WIN!";
      case Result::loss:
      return "LOSS!";
      default:
      return "TIE!";
      }
      }

      string DeterminePlay(char playAbbreviation)
      {
      if (playAbbreviation == 'r')
      {
      return "Rock";
      }
      else if (playAbbreviation == 'p')
      {
      return "Paper";
      }
      else
      {
      return "Scissors";
      }
      }

      Result DetermineResult(char playerPlay, char computerPlay)
      {
      if (playerPlay == 'r' && computerPlay == 's')
      {
      return Result::win;
      }
      else if (playerPlay == 'p' && computerPlay == 'r')
      {
      return Result::win;
      }
      else if (playerPlay == 's' && computerPlay == 'p')
      {
      return Result::win;
      }
      else if (playerPlay == 's' && computerPlay == 'r')
      {
      return Result::loss;
      }
      else if (playerPlay == 'r' && computerPlay == 'p')
      {
      return Result::loss;
      }
      else if (playerPlay == 'p' && computerPlay == 's')
      {
      return Result::loss;
      }
      else
      {
      return Result::tie;
      }
      }

      int GenerateRandomNumber(int min, int max)
      {
      srand((int)time(0));
      int number{(rand() % max) + min};
      return number;
      }

      char GenerateComputerPlay()
      {
      char computerPlay{};
      int number{GenerateRandomNumber(1, 3)};
      switch (number)
      {
      case 1:
      computerPlay = 'r';
      break;
      case 2:
      computerPlay = 'p';
      break;
      default:
      computerPlay = 's';
      }
      return computerPlay;
      }

      int main()
      {
      setlocale(LC_ALL, "");
      char play{'y'};
      while (play == 'y')
      {
      char computerPlay{};
      char playerPlay{};

      cout << "--- Rock, Paper, Scissors ---" << endl << endl;

      while (playerPlay != 'r' && playerPlay != 'p' && playerPlay != 's')
      {
      cout << "Enter a choice : (R)ock, (P)aper, (S)cissors : ";
      cin >> playerPlay;
      playerPlay = tolower(playerPlay);
      }

      cout << endl << "You played " << DeterminePlay(playerPlay) << endl;

      computerPlay = GenerateComputerPlay();
      cout << "The computer played " << DeterminePlay(computerPlay) << endl;

      Result result{DetermineResult(playerPlay, computerPlay)};
      cout << "It's a " << ResultToString(result) << endl << endl;

      cout << "Play again?" << endl << "(Y)es" << endl << "(N)o" << endl;
      cin >> play;
      play = tolower(play);
      }
      return 0;
      }






      c++ beginner console rock-paper-scissors






      share|improve this question









      New contributor




      Simon Belliveau is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question









      New contributor




      Simon Belliveau is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question








      edited 1 hour ago







      Simon Belliveau













      New contributor




      Simon Belliveau is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 1 hour ago









      Simon BelliveauSimon Belliveau

      112




      112




      New contributor




      Simon Belliveau is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      Simon Belliveau is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      Simon Belliveau is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






















          0






          active

          oldest

          votes











          Your Answer





          StackExchange.ifUsing("editor", function () {
          return StackExchange.using("mathjaxEditing", function () {
          StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
          StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
          });
          });
          }, "mathjax-editing");

          StackExchange.ifUsing("editor", function () {
          StackExchange.using("externalEditor", function () {
          StackExchange.using("snippets", function () {
          StackExchange.snippets.init();
          });
          });
          }, "code-snippets");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "196"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });






          Simon Belliveau is a new contributor. Be nice, and check out our Code of Conduct.










          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fcodereview.stackexchange.com%2fquestions%2f213777%2frock-paper-scissors-c%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          0






          active

          oldest

          votes








          0






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          Simon Belliveau is a new contributor. Be nice, and check out our Code of Conduct.










          draft saved

          draft discarded


















          Simon Belliveau is a new contributor. Be nice, and check out our Code of Conduct.













          Simon Belliveau is a new contributor. Be nice, and check out our Code of Conduct.












          Simon Belliveau is a new contributor. Be nice, and check out our Code of Conduct.
















          Thanks for contributing an answer to Code Review Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fcodereview.stackexchange.com%2fquestions%2f213777%2frock-paper-scissors-c%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          How to make a Squid Proxy server?

          Is this a new Fibonacci Identity?

          19世紀