If a character with the Alert feat rolls a crit fail on their Perception check, are they surprised?
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A Druid in my campaign has the Alert feat, which stops her from being surprised.
If she rolls a critical failure on her Perception check, would:
She get surprised because she crit-failed?
The Alert feat negate that?
I'm leaning more toward it's "up to the DM," but I wanted to get a second perspective on this.
dnd-5e feats skills critical-fail
New contributor
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add a comment |
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A Druid in my campaign has the Alert feat, which stops her from being surprised.
If she rolls a critical failure on her Perception check, would:
She get surprised because she crit-failed?
The Alert feat negate that?
I'm leaning more toward it's "up to the DM," but I wanted to get a second perspective on this.
dnd-5e feats skills critical-fail
New contributor
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Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
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– V2Blast
5 hours ago
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Possible duplicate of Is a critical failure on a natural 1 a rule or house rule?
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– enkryptor
5 hours ago
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see also rpg.stackexchange.com/questions/93831 , rpg.stackexchange.com/questions/135860
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– enkryptor
5 hours ago
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@enkryptor Don't think it's a dupe, this one has the feat as an added consideration.
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– KorvinStarmast
5 hours ago
add a comment |
$begingroup$
A Druid in my campaign has the Alert feat, which stops her from being surprised.
If she rolls a critical failure on her Perception check, would:
She get surprised because she crit-failed?
The Alert feat negate that?
I'm leaning more toward it's "up to the DM," but I wanted to get a second perspective on this.
dnd-5e feats skills critical-fail
New contributor
$endgroup$
A Druid in my campaign has the Alert feat, which stops her from being surprised.
If she rolls a critical failure on her Perception check, would:
She get surprised because she crit-failed?
The Alert feat negate that?
I'm leaning more toward it's "up to the DM," but I wanted to get a second perspective on this.
dnd-5e feats skills critical-fail
dnd-5e feats skills critical-fail
New contributor
New contributor
edited 5 hours ago
V2Blast
25.5k486156
25.5k486156
New contributor
asked 9 hours ago
tbrotbro
311
311
New contributor
New contributor
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Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
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– V2Blast
5 hours ago
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Possible duplicate of Is a critical failure on a natural 1 a rule or house rule?
$endgroup$
– enkryptor
5 hours ago
$begingroup$
see also rpg.stackexchange.com/questions/93831 , rpg.stackexchange.com/questions/135860
$endgroup$
– enkryptor
5 hours ago
$begingroup$
@enkryptor Don't think it's a dupe, this one has the feat as an added consideration.
$endgroup$
– KorvinStarmast
5 hours ago
add a comment |
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
5 hours ago
$begingroup$
Possible duplicate of Is a critical failure on a natural 1 a rule or house rule?
$endgroup$
– enkryptor
5 hours ago
$begingroup$
see also rpg.stackexchange.com/questions/93831 , rpg.stackexchange.com/questions/135860
$endgroup$
– enkryptor
5 hours ago
$begingroup$
@enkryptor Don't think it's a dupe, this one has the feat as an added consideration.
$endgroup$
– KorvinStarmast
5 hours ago
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
5 hours ago
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
5 hours ago
$begingroup$
Possible duplicate of Is a critical failure on a natural 1 a rule or house rule?
$endgroup$
– enkryptor
5 hours ago
$begingroup$
Possible duplicate of Is a critical failure on a natural 1 a rule or house rule?
$endgroup$
– enkryptor
5 hours ago
$begingroup$
see also rpg.stackexchange.com/questions/93831 , rpg.stackexchange.com/questions/135860
$endgroup$
– enkryptor
5 hours ago
$begingroup$
see also rpg.stackexchange.com/questions/93831 , rpg.stackexchange.com/questions/135860
$endgroup$
– enkryptor
5 hours ago
$begingroup$
@enkryptor Don't think it's a dupe, this one has the feat as an added consideration.
$endgroup$
– KorvinStarmast
5 hours ago
$begingroup$
@enkryptor Don't think it's a dupe, this one has the feat as an added consideration.
$endgroup$
– KorvinStarmast
5 hours ago
add a comment |
1 Answer
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2. The Alert feat negates surprise
Because the Alert feat (PHB, p. 165) states:
You can't be surprised while you are conscious
A character with the Alert feat cannot be surprised while they are conscious.
"Surprised" has a clear mechanical meaning.
If a character is surprised, they cannot act on their first turn of combat, and after their first turn, they are no longer surprised.
A character with the Alert feat who rolls a low perception check can be unprepared, but never surprised. Perhaps they don't have enough time to wake all their allies before combat starts or they don't have time to get into position or take the action required to don a shield (before combat). But they can never be "surprised".
Rules as Written, critical failures are only for attack rolls.
It is a common house rule that rolling a 1 on a d20 results in a critical fail, whatever the context - but there is no rule in D&D 5e that states that is the case for anything but attack rolls, where the result is simply "you miss".
Note: The optional rule on page 242 of the DMG ("Critical Success or Failure") doesn't explicitly state that a 1 rolled on an ability check overrides a feat's features.
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1
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Crit fails (and successes) are also for death saves.
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– Nacht
2 hours ago
add a comment |
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$begingroup$
2. The Alert feat negates surprise
Because the Alert feat (PHB, p. 165) states:
You can't be surprised while you are conscious
A character with the Alert feat cannot be surprised while they are conscious.
"Surprised" has a clear mechanical meaning.
If a character is surprised, they cannot act on their first turn of combat, and after their first turn, they are no longer surprised.
A character with the Alert feat who rolls a low perception check can be unprepared, but never surprised. Perhaps they don't have enough time to wake all their allies before combat starts or they don't have time to get into position or take the action required to don a shield (before combat). But they can never be "surprised".
Rules as Written, critical failures are only for attack rolls.
It is a common house rule that rolling a 1 on a d20 results in a critical fail, whatever the context - but there is no rule in D&D 5e that states that is the case for anything but attack rolls, where the result is simply "you miss".
Note: The optional rule on page 242 of the DMG ("Critical Success or Failure") doesn't explicitly state that a 1 rolled on an ability check overrides a feat's features.
$endgroup$
1
$begingroup$
Crit fails (and successes) are also for death saves.
$endgroup$
– Nacht
2 hours ago
add a comment |
$begingroup$
2. The Alert feat negates surprise
Because the Alert feat (PHB, p. 165) states:
You can't be surprised while you are conscious
A character with the Alert feat cannot be surprised while they are conscious.
"Surprised" has a clear mechanical meaning.
If a character is surprised, they cannot act on their first turn of combat, and after their first turn, they are no longer surprised.
A character with the Alert feat who rolls a low perception check can be unprepared, but never surprised. Perhaps they don't have enough time to wake all their allies before combat starts or they don't have time to get into position or take the action required to don a shield (before combat). But they can never be "surprised".
Rules as Written, critical failures are only for attack rolls.
It is a common house rule that rolling a 1 on a d20 results in a critical fail, whatever the context - but there is no rule in D&D 5e that states that is the case for anything but attack rolls, where the result is simply "you miss".
Note: The optional rule on page 242 of the DMG ("Critical Success or Failure") doesn't explicitly state that a 1 rolled on an ability check overrides a feat's features.
$endgroup$
1
$begingroup$
Crit fails (and successes) are also for death saves.
$endgroup$
– Nacht
2 hours ago
add a comment |
$begingroup$
2. The Alert feat negates surprise
Because the Alert feat (PHB, p. 165) states:
You can't be surprised while you are conscious
A character with the Alert feat cannot be surprised while they are conscious.
"Surprised" has a clear mechanical meaning.
If a character is surprised, they cannot act on their first turn of combat, and after their first turn, they are no longer surprised.
A character with the Alert feat who rolls a low perception check can be unprepared, but never surprised. Perhaps they don't have enough time to wake all their allies before combat starts or they don't have time to get into position or take the action required to don a shield (before combat). But they can never be "surprised".
Rules as Written, critical failures are only for attack rolls.
It is a common house rule that rolling a 1 on a d20 results in a critical fail, whatever the context - but there is no rule in D&D 5e that states that is the case for anything but attack rolls, where the result is simply "you miss".
Note: The optional rule on page 242 of the DMG ("Critical Success or Failure") doesn't explicitly state that a 1 rolled on an ability check overrides a feat's features.
$endgroup$
2. The Alert feat negates surprise
Because the Alert feat (PHB, p. 165) states:
You can't be surprised while you are conscious
A character with the Alert feat cannot be surprised while they are conscious.
"Surprised" has a clear mechanical meaning.
If a character is surprised, they cannot act on their first turn of combat, and after their first turn, they are no longer surprised.
A character with the Alert feat who rolls a low perception check can be unprepared, but never surprised. Perhaps they don't have enough time to wake all their allies before combat starts or they don't have time to get into position or take the action required to don a shield (before combat). But they can never be "surprised".
Rules as Written, critical failures are only for attack rolls.
It is a common house rule that rolling a 1 on a d20 results in a critical fail, whatever the context - but there is no rule in D&D 5e that states that is the case for anything but attack rolls, where the result is simply "you miss".
Note: The optional rule on page 242 of the DMG ("Critical Success or Failure") doesn't explicitly state that a 1 rolled on an ability check overrides a feat's features.
edited 5 hours ago
V2Blast
25.5k486156
25.5k486156
answered 8 hours ago
Blake SteelBlake Steel
3,8431847
3,8431847
1
$begingroup$
Crit fails (and successes) are also for death saves.
$endgroup$
– Nacht
2 hours ago
add a comment |
1
$begingroup$
Crit fails (and successes) are also for death saves.
$endgroup$
– Nacht
2 hours ago
1
1
$begingroup$
Crit fails (and successes) are also for death saves.
$endgroup$
– Nacht
2 hours ago
$begingroup$
Crit fails (and successes) are also for death saves.
$endgroup$
– Nacht
2 hours ago
add a comment |
tbro is a new contributor. Be nice, and check out our Code of Conduct.
tbro is a new contributor. Be nice, and check out our Code of Conduct.
tbro is a new contributor. Be nice, and check out our Code of Conduct.
tbro is a new contributor. Be nice, and check out our Code of Conduct.
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Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
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– V2Blast
5 hours ago
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Possible duplicate of Is a critical failure on a natural 1 a rule or house rule?
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– enkryptor
5 hours ago
$begingroup$
see also rpg.stackexchange.com/questions/93831 , rpg.stackexchange.com/questions/135860
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– enkryptor
5 hours ago
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@enkryptor Don't think it's a dupe, this one has the feat as an added consideration.
$endgroup$
– KorvinStarmast
5 hours ago