Project Euler Problem #102 in F#: counting triangles that contain the origin
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I've recently decided to get into functional programming with F#, and decided to learn the language through Project Euler. The following is my implementation of problem 102:
type Coord = { x: int; y: int }
let origin = { x = 0; y = 0 }
let intToCoord [x; y] = { x = x; y = y }
let twiceTriangleArea a b c =
abs (a.x * (b.y - c.y) + b.x * (c.y - a.y) + c.x * (a.y - b.y))
let containsOrigin [a; b; c] =
twiceTriangleArea a b c = twiceTriangleArea origin a b +
twiceTriangleArea origin b c +
twiceTriangleArea origin a c
let solution =
System.IO.File.ReadLines "triangles.txt"
|> Seq.map (fun line ->
line.Split ',' |> Array.map int |> List.ofArray |> List.chunkBySize 2 |> List.map intToCoord
)
|> Seq.filter containsOrigin
|> Seq.length
printfn "%i" solution
While making this, I tried to maintain a functional style as much as possible.
Here is what mainly I want to get from a review:
- Is my code idiomatic and functional? Where can it be improved in this regard?
- Are there any areas where I am unnecessarily doing extra computation and the code can be simplified?
programming-challenge f# computational-geometry
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add a comment |
$begingroup$
I've recently decided to get into functional programming with F#, and decided to learn the language through Project Euler. The following is my implementation of problem 102:
type Coord = { x: int; y: int }
let origin = { x = 0; y = 0 }
let intToCoord [x; y] = { x = x; y = y }
let twiceTriangleArea a b c =
abs (a.x * (b.y - c.y) + b.x * (c.y - a.y) + c.x * (a.y - b.y))
let containsOrigin [a; b; c] =
twiceTriangleArea a b c = twiceTriangleArea origin a b +
twiceTriangleArea origin b c +
twiceTriangleArea origin a c
let solution =
System.IO.File.ReadLines "triangles.txt"
|> Seq.map (fun line ->
line.Split ',' |> Array.map int |> List.ofArray |> List.chunkBySize 2 |> List.map intToCoord
)
|> Seq.filter containsOrigin
|> Seq.length
printfn "%i" solution
While making this, I tried to maintain a functional style as much as possible.
Here is what mainly I want to get from a review:
- Is my code idiomatic and functional? Where can it be improved in this regard?
- Are there any areas where I am unnecessarily doing extra computation and the code can be simplified?
programming-challenge f# computational-geometry
$endgroup$
add a comment |
$begingroup$
I've recently decided to get into functional programming with F#, and decided to learn the language through Project Euler. The following is my implementation of problem 102:
type Coord = { x: int; y: int }
let origin = { x = 0; y = 0 }
let intToCoord [x; y] = { x = x; y = y }
let twiceTriangleArea a b c =
abs (a.x * (b.y - c.y) + b.x * (c.y - a.y) + c.x * (a.y - b.y))
let containsOrigin [a; b; c] =
twiceTriangleArea a b c = twiceTriangleArea origin a b +
twiceTriangleArea origin b c +
twiceTriangleArea origin a c
let solution =
System.IO.File.ReadLines "triangles.txt"
|> Seq.map (fun line ->
line.Split ',' |> Array.map int |> List.ofArray |> List.chunkBySize 2 |> List.map intToCoord
)
|> Seq.filter containsOrigin
|> Seq.length
printfn "%i" solution
While making this, I tried to maintain a functional style as much as possible.
Here is what mainly I want to get from a review:
- Is my code idiomatic and functional? Where can it be improved in this regard?
- Are there any areas where I am unnecessarily doing extra computation and the code can be simplified?
programming-challenge f# computational-geometry
$endgroup$
I've recently decided to get into functional programming with F#, and decided to learn the language through Project Euler. The following is my implementation of problem 102:
type Coord = { x: int; y: int }
let origin = { x = 0; y = 0 }
let intToCoord [x; y] = { x = x; y = y }
let twiceTriangleArea a b c =
abs (a.x * (b.y - c.y) + b.x * (c.y - a.y) + c.x * (a.y - b.y))
let containsOrigin [a; b; c] =
twiceTriangleArea a b c = twiceTriangleArea origin a b +
twiceTriangleArea origin b c +
twiceTriangleArea origin a c
let solution =
System.IO.File.ReadLines "triangles.txt"
|> Seq.map (fun line ->
line.Split ',' |> Array.map int |> List.ofArray |> List.chunkBySize 2 |> List.map intToCoord
)
|> Seq.filter containsOrigin
|> Seq.length
printfn "%i" solution
While making this, I tried to maintain a functional style as much as possible.
Here is what mainly I want to get from a review:
- Is my code idiomatic and functional? Where can it be improved in this regard?
- Are there any areas where I am unnecessarily doing extra computation and the code can be simplified?
programming-challenge f# computational-geometry
programming-challenge f# computational-geometry
edited 1 hour ago
Arnav Borborah
asked 5 hours ago
Arnav BorborahArnav Borborah
733221
733221
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
It looks OK to me. You can avoid the List.ofArray call, if you change the arguments to intToCoord and containsOrigin to arrays instead of lists:
let intToCoord [|x; y|] = { x = x; y = y }
let containsOrigin [|a; b; c|] =
twiceTriangleArea a b c = twiceTriangleArea origin a b +
twiceTriangleArea origin b c +
twiceTriangleArea origin a c
let solution =
System.IO.File.ReadLines "p102_triangles.txt"
|> Seq.map (fun line ->
line.Split ',' |> Array.map int |> Array.chunkBySize 2 |> Array.map intToCoord
)
|> Seq.filter containsOrigin
|> Seq.length
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add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
It looks OK to me. You can avoid the List.ofArray call, if you change the arguments to intToCoord and containsOrigin to arrays instead of lists:
let intToCoord [|x; y|] = { x = x; y = y }
let containsOrigin [|a; b; c|] =
twiceTriangleArea a b c = twiceTriangleArea origin a b +
twiceTriangleArea origin b c +
twiceTriangleArea origin a c
let solution =
System.IO.File.ReadLines "p102_triangles.txt"
|> Seq.map (fun line ->
line.Split ',' |> Array.map int |> Array.chunkBySize 2 |> Array.map intToCoord
)
|> Seq.filter containsOrigin
|> Seq.length
$endgroup$
add a comment |
$begingroup$
It looks OK to me. You can avoid the List.ofArray call, if you change the arguments to intToCoord and containsOrigin to arrays instead of lists:
let intToCoord [|x; y|] = { x = x; y = y }
let containsOrigin [|a; b; c|] =
twiceTriangleArea a b c = twiceTriangleArea origin a b +
twiceTriangleArea origin b c +
twiceTriangleArea origin a c
let solution =
System.IO.File.ReadLines "p102_triangles.txt"
|> Seq.map (fun line ->
line.Split ',' |> Array.map int |> Array.chunkBySize 2 |> Array.map intToCoord
)
|> Seq.filter containsOrigin
|> Seq.length
$endgroup$
add a comment |
$begingroup$
It looks OK to me. You can avoid the List.ofArray call, if you change the arguments to intToCoord and containsOrigin to arrays instead of lists:
let intToCoord [|x; y|] = { x = x; y = y }
let containsOrigin [|a; b; c|] =
twiceTriangleArea a b c = twiceTriangleArea origin a b +
twiceTriangleArea origin b c +
twiceTriangleArea origin a c
let solution =
System.IO.File.ReadLines "p102_triangles.txt"
|> Seq.map (fun line ->
line.Split ',' |> Array.map int |> Array.chunkBySize 2 |> Array.map intToCoord
)
|> Seq.filter containsOrigin
|> Seq.length
$endgroup$
It looks OK to me. You can avoid the List.ofArray call, if you change the arguments to intToCoord and containsOrigin to arrays instead of lists:
let intToCoord [|x; y|] = { x = x; y = y }
let containsOrigin [|a; b; c|] =
twiceTriangleArea a b c = twiceTriangleArea origin a b +
twiceTriangleArea origin b c +
twiceTriangleArea origin a c
let solution =
System.IO.File.ReadLines "p102_triangles.txt"
|> Seq.map (fun line ->
line.Split ',' |> Array.map int |> Array.chunkBySize 2 |> Array.map intToCoord
)
|> Seq.filter containsOrigin
|> Seq.length
answered 3 hours ago
Henrik HansenHenrik Hansen
7,87511229
7,87511229
add a comment |
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