Can you take fall damage falling into water under the effects of the Water Walk spell?












8














The water walk spell states that it "grants the ability to move across any liquid surface [...] as if it were harmless solid ground".



If you fall off a cliff with water walk active on you and the water below you is treated as solid ground, will you take normal fall damage? Or can you suspend the spell, causing the water to soften the fall as usual?










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  • @MarkTO Remember also that comments aren’t for debate. To resolve that, either just leave it be, or promote it to a full question. Either course of action keeps debate out of the comments.
    – SevenSidedDie
    9 hours ago












  • @DaleM No answering in comments. At worst, it starts arguments that require moderator intervention.
    – SevenSidedDie
    9 hours ago
















8














The water walk spell states that it "grants the ability to move across any liquid surface [...] as if it were harmless solid ground".



If you fall off a cliff with water walk active on you and the water below you is treated as solid ground, will you take normal fall damage? Or can you suspend the spell, causing the water to soften the fall as usual?










share|improve this question
























  • @MarkTO Remember also that comments aren’t for debate. To resolve that, either just leave it be, or promote it to a full question. Either course of action keeps debate out of the comments.
    – SevenSidedDie
    9 hours ago












  • @DaleM No answering in comments. At worst, it starts arguments that require moderator intervention.
    – SevenSidedDie
    9 hours ago














8












8








8







The water walk spell states that it "grants the ability to move across any liquid surface [...] as if it were harmless solid ground".



If you fall off a cliff with water walk active on you and the water below you is treated as solid ground, will you take normal fall damage? Or can you suspend the spell, causing the water to soften the fall as usual?










share|improve this question















The water walk spell states that it "grants the ability to move across any liquid surface [...] as if it were harmless solid ground".



If you fall off a cliff with water walk active on you and the water below you is treated as solid ground, will you take normal fall damage? Or can you suspend the spell, causing the water to soften the fall as usual?







dnd-5e spells falling






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share|improve this question













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edited 21 hours ago









V2Blast

19.9k357123




19.9k357123










asked yesterday









MeldornMeldorn

735




735












  • @MarkTO Remember also that comments aren’t for debate. To resolve that, either just leave it be, or promote it to a full question. Either course of action keeps debate out of the comments.
    – SevenSidedDie
    9 hours ago












  • @DaleM No answering in comments. At worst, it starts arguments that require moderator intervention.
    – SevenSidedDie
    9 hours ago


















  • @MarkTO Remember also that comments aren’t for debate. To resolve that, either just leave it be, or promote it to a full question. Either course of action keeps debate out of the comments.
    – SevenSidedDie
    9 hours ago












  • @DaleM No answering in comments. At worst, it starts arguments that require moderator intervention.
    – SevenSidedDie
    9 hours ago
















@MarkTO Remember also that comments aren’t for debate. To resolve that, either just leave it be, or promote it to a full question. Either course of action keeps debate out of the comments.
– SevenSidedDie
9 hours ago






@MarkTO Remember also that comments aren’t for debate. To resolve that, either just leave it be, or promote it to a full question. Either course of action keeps debate out of the comments.
– SevenSidedDie
9 hours ago














@DaleM No answering in comments. At worst, it starts arguments that require moderator intervention.
– SevenSidedDie
9 hours ago




@DaleM No answering in comments. At worst, it starts arguments that require moderator intervention.
– SevenSidedDie
9 hours ago










1 Answer
1






active

oldest

votes


















8














The accepted answer of this question from last year covers your question I feel.



The quick of it is that the spell gives you the ability to move over water as if it was solid ground, but it’s not forced on you. You can choose not to use the ability and treat it as normal water for the purposes of crossing over it.



The bouyance part of that spell does say:




If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.




Emphasis mine.



So this presents two scenarios:




  • Water Walk cast on you outside of water, you do not get the buoyancy benefit/detriment for the duration of the spell.

  • Water Walk cast on you while submerged, you do get the buoyancy benefit/detriment for the duration of the spell.






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New contributor




Semada is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.














  • 3




    It may also be worth addressing whether "falling into water" fits the definition of "moving across any liquid surface". I would say that it probably doesn't.
    – V2Blast
    21 hours ago










  • According to a comment from that thread, one's buoyancy might not be affected at all unless the spell was cast on them while they were already submerged: "This applies only when you target a creature submerged in a liquid, i.e. at the time of casting. The creature cannot 'opt out' of it, though. The spell explicitly forces it up at the stated rate."
    – Meldorn
    13 hours ago










  • This is interesting because deep enough underwater, or in the Plane of Water, it turns Water Walk into the old 3.5 Epic spell 'Nail to the Sky'
    – MarkTO
    9 hours ago










  • I made some edits. Note that we aren’t a discussion forum and our pages aren’t “threads”; we use formatting rather than SHOUTING for emphasis; we have a help guide on how formatting works for complex items like lists (formatting guide); edit notes and marks shouldn’t be noted in the post since we have a robust edit history feature (FAQ).
    – SevenSidedDie
    9 hours ago











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1 Answer
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active

oldest

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









8














The accepted answer of this question from last year covers your question I feel.



The quick of it is that the spell gives you the ability to move over water as if it was solid ground, but it’s not forced on you. You can choose not to use the ability and treat it as normal water for the purposes of crossing over it.



The bouyance part of that spell does say:




If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.




Emphasis mine.



So this presents two scenarios:




  • Water Walk cast on you outside of water, you do not get the buoyancy benefit/detriment for the duration of the spell.

  • Water Walk cast on you while submerged, you do get the buoyancy benefit/detriment for the duration of the spell.






share|improve this answer










New contributor




Semada is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.














  • 3




    It may also be worth addressing whether "falling into water" fits the definition of "moving across any liquid surface". I would say that it probably doesn't.
    – V2Blast
    21 hours ago










  • According to a comment from that thread, one's buoyancy might not be affected at all unless the spell was cast on them while they were already submerged: "This applies only when you target a creature submerged in a liquid, i.e. at the time of casting. The creature cannot 'opt out' of it, though. The spell explicitly forces it up at the stated rate."
    – Meldorn
    13 hours ago










  • This is interesting because deep enough underwater, or in the Plane of Water, it turns Water Walk into the old 3.5 Epic spell 'Nail to the Sky'
    – MarkTO
    9 hours ago










  • I made some edits. Note that we aren’t a discussion forum and our pages aren’t “threads”; we use formatting rather than SHOUTING for emphasis; we have a help guide on how formatting works for complex items like lists (formatting guide); edit notes and marks shouldn’t be noted in the post since we have a robust edit history feature (FAQ).
    – SevenSidedDie
    9 hours ago
















8














The accepted answer of this question from last year covers your question I feel.



The quick of it is that the spell gives you the ability to move over water as if it was solid ground, but it’s not forced on you. You can choose not to use the ability and treat it as normal water for the purposes of crossing over it.



The bouyance part of that spell does say:




If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.




Emphasis mine.



So this presents two scenarios:




  • Water Walk cast on you outside of water, you do not get the buoyancy benefit/detriment for the duration of the spell.

  • Water Walk cast on you while submerged, you do get the buoyancy benefit/detriment for the duration of the spell.






share|improve this answer










New contributor




Semada is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.














  • 3




    It may also be worth addressing whether "falling into water" fits the definition of "moving across any liquid surface". I would say that it probably doesn't.
    – V2Blast
    21 hours ago










  • According to a comment from that thread, one's buoyancy might not be affected at all unless the spell was cast on them while they were already submerged: "This applies only when you target a creature submerged in a liquid, i.e. at the time of casting. The creature cannot 'opt out' of it, though. The spell explicitly forces it up at the stated rate."
    – Meldorn
    13 hours ago










  • This is interesting because deep enough underwater, or in the Plane of Water, it turns Water Walk into the old 3.5 Epic spell 'Nail to the Sky'
    – MarkTO
    9 hours ago










  • I made some edits. Note that we aren’t a discussion forum and our pages aren’t “threads”; we use formatting rather than SHOUTING for emphasis; we have a help guide on how formatting works for complex items like lists (formatting guide); edit notes and marks shouldn’t be noted in the post since we have a robust edit history feature (FAQ).
    – SevenSidedDie
    9 hours ago














8












8








8






The accepted answer of this question from last year covers your question I feel.



The quick of it is that the spell gives you the ability to move over water as if it was solid ground, but it’s not forced on you. You can choose not to use the ability and treat it as normal water for the purposes of crossing over it.



The bouyance part of that spell does say:




If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.




Emphasis mine.



So this presents two scenarios:




  • Water Walk cast on you outside of water, you do not get the buoyancy benefit/detriment for the duration of the spell.

  • Water Walk cast on you while submerged, you do get the buoyancy benefit/detriment for the duration of the spell.






share|improve this answer










New contributor




Semada is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









The accepted answer of this question from last year covers your question I feel.



The quick of it is that the spell gives you the ability to move over water as if it was solid ground, but it’s not forced on you. You can choose not to use the ability and treat it as normal water for the purposes of crossing over it.



The bouyance part of that spell does say:




If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.




Emphasis mine.



So this presents two scenarios:




  • Water Walk cast on you outside of water, you do not get the buoyancy benefit/detriment for the duration of the spell.

  • Water Walk cast on you while submerged, you do get the buoyancy benefit/detriment for the duration of the spell.







share|improve this answer










New contributor




Semada is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this answer



share|improve this answer








edited 9 hours ago









SevenSidedDie

205k30658935




205k30658935






New contributor




Semada is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









answered yesterday









SemadaSemada

1924




1924




New contributor




Semada is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Semada is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Semada is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








  • 3




    It may also be worth addressing whether "falling into water" fits the definition of "moving across any liquid surface". I would say that it probably doesn't.
    – V2Blast
    21 hours ago










  • According to a comment from that thread, one's buoyancy might not be affected at all unless the spell was cast on them while they were already submerged: "This applies only when you target a creature submerged in a liquid, i.e. at the time of casting. The creature cannot 'opt out' of it, though. The spell explicitly forces it up at the stated rate."
    – Meldorn
    13 hours ago










  • This is interesting because deep enough underwater, or in the Plane of Water, it turns Water Walk into the old 3.5 Epic spell 'Nail to the Sky'
    – MarkTO
    9 hours ago










  • I made some edits. Note that we aren’t a discussion forum and our pages aren’t “threads”; we use formatting rather than SHOUTING for emphasis; we have a help guide on how formatting works for complex items like lists (formatting guide); edit notes and marks shouldn’t be noted in the post since we have a robust edit history feature (FAQ).
    – SevenSidedDie
    9 hours ago














  • 3




    It may also be worth addressing whether "falling into water" fits the definition of "moving across any liquid surface". I would say that it probably doesn't.
    – V2Blast
    21 hours ago










  • According to a comment from that thread, one's buoyancy might not be affected at all unless the spell was cast on them while they were already submerged: "This applies only when you target a creature submerged in a liquid, i.e. at the time of casting. The creature cannot 'opt out' of it, though. The spell explicitly forces it up at the stated rate."
    – Meldorn
    13 hours ago










  • This is interesting because deep enough underwater, or in the Plane of Water, it turns Water Walk into the old 3.5 Epic spell 'Nail to the Sky'
    – MarkTO
    9 hours ago










  • I made some edits. Note that we aren’t a discussion forum and our pages aren’t “threads”; we use formatting rather than SHOUTING for emphasis; we have a help guide on how formatting works for complex items like lists (formatting guide); edit notes and marks shouldn’t be noted in the post since we have a robust edit history feature (FAQ).
    – SevenSidedDie
    9 hours ago








3




3




It may also be worth addressing whether "falling into water" fits the definition of "moving across any liquid surface". I would say that it probably doesn't.
– V2Blast
21 hours ago




It may also be worth addressing whether "falling into water" fits the definition of "moving across any liquid surface". I would say that it probably doesn't.
– V2Blast
21 hours ago












According to a comment from that thread, one's buoyancy might not be affected at all unless the spell was cast on them while they were already submerged: "This applies only when you target a creature submerged in a liquid, i.e. at the time of casting. The creature cannot 'opt out' of it, though. The spell explicitly forces it up at the stated rate."
– Meldorn
13 hours ago




According to a comment from that thread, one's buoyancy might not be affected at all unless the spell was cast on them while they were already submerged: "This applies only when you target a creature submerged in a liquid, i.e. at the time of casting. The creature cannot 'opt out' of it, though. The spell explicitly forces it up at the stated rate."
– Meldorn
13 hours ago












This is interesting because deep enough underwater, or in the Plane of Water, it turns Water Walk into the old 3.5 Epic spell 'Nail to the Sky'
– MarkTO
9 hours ago




This is interesting because deep enough underwater, or in the Plane of Water, it turns Water Walk into the old 3.5 Epic spell 'Nail to the Sky'
– MarkTO
9 hours ago












I made some edits. Note that we aren’t a discussion forum and our pages aren’t “threads”; we use formatting rather than SHOUTING for emphasis; we have a help guide on how formatting works for complex items like lists (formatting guide); edit notes and marks shouldn’t be noted in the post since we have a robust edit history feature (FAQ).
– SevenSidedDie
9 hours ago




I made some edits. Note that we aren’t a discussion forum and our pages aren’t “threads”; we use formatting rather than SHOUTING for emphasis; we have a help guide on how formatting works for complex items like lists (formatting guide); edit notes and marks shouldn’t be noted in the post since we have a robust edit history feature (FAQ).
– SevenSidedDie
9 hours ago


















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