How can we have a permanent without a controller?












3















The comprehensive rules use at several points the phrasing:




109.5. [...] or its owner (if it has no controller)




What are the most common cases where a permanent has no controller?



I thought it might be during multiplayer when someone loses, but it does not seem to be the case.










share|improve this question























  • Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

    – Nuclear Wang
    4 hours ago
















3















The comprehensive rules use at several points the phrasing:




109.5. [...] or its owner (if it has no controller)




What are the most common cases where a permanent has no controller?



I thought it might be during multiplayer when someone loses, but it does not seem to be the case.










share|improve this question























  • Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

    – Nuclear Wang
    4 hours ago














3












3








3








The comprehensive rules use at several points the phrasing:




109.5. [...] or its owner (if it has no controller)




What are the most common cases where a permanent has no controller?



I thought it might be during multiplayer when someone loses, but it does not seem to be the case.










share|improve this question














The comprehensive rules use at several points the phrasing:




109.5. [...] or its owner (if it has no controller)




What are the most common cases where a permanent has no controller?



I thought it might be during multiplayer when someone loses, but it does not seem to be the case.







magic-the-gathering






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked 4 hours ago









Ciro Santilli 新疆改造中心 六四事件 法轮功Ciro Santilli 新疆改造中心 六四事件 法轮功

1645




1645













  • Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

    – Nuclear Wang
    4 hours ago



















  • Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

    – Nuclear Wang
    4 hours ago

















Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

– Nuclear Wang
4 hours ago





Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

– Nuclear Wang
4 hours ago










1 Answer
1






active

oldest

votes


















5














The full text of rule 109.5 says this:




The words "you" and "your" on an object refer to the object's controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it's on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it's a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d-f.




This rule is about objects, a broad category of things in the game that, as the rule shows, includes permanents, cards, spells, abilities on permanents cards and spells, and other things. Some objects, like permanents and spells, always have controllers. Others, like cards in exile, do not have controllers, because the concept of "control" isn't defined for that zone. Rule 109.4 says this explicitly:




Only objects on the stack or on the battlefield have a controller. Objects that are neither on the stack nor on the battlefield aren't controlled by any player. See rule 108.4. There are five exceptions to this rule: [...]




The only other usage in the rulebook of "owner (if it has no controller)" is in the Glossary definition of "You, Your", which is basically a summary of rule 109.5.






share|improve this answer
























  • I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

    – GendoIkari
    4 hours ago






  • 2





    You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

    – murgatroid99
    2 hours ago













  • Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

    – ikegami
    18 mins ago













Your Answer








StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "147"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f44991%2fhow-can-we-have-a-permanent-without-a-controller%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









5














The full text of rule 109.5 says this:




The words "you" and "your" on an object refer to the object's controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it's on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it's a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d-f.




This rule is about objects, a broad category of things in the game that, as the rule shows, includes permanents, cards, spells, abilities on permanents cards and spells, and other things. Some objects, like permanents and spells, always have controllers. Others, like cards in exile, do not have controllers, because the concept of "control" isn't defined for that zone. Rule 109.4 says this explicitly:




Only objects on the stack or on the battlefield have a controller. Objects that are neither on the stack nor on the battlefield aren't controlled by any player. See rule 108.4. There are five exceptions to this rule: [...]




The only other usage in the rulebook of "owner (if it has no controller)" is in the Glossary definition of "You, Your", which is basically a summary of rule 109.5.






share|improve this answer
























  • I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

    – GendoIkari
    4 hours ago






  • 2





    You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

    – murgatroid99
    2 hours ago













  • Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

    – ikegami
    18 mins ago


















5














The full text of rule 109.5 says this:




The words "you" and "your" on an object refer to the object's controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it's on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it's a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d-f.




This rule is about objects, a broad category of things in the game that, as the rule shows, includes permanents, cards, spells, abilities on permanents cards and spells, and other things. Some objects, like permanents and spells, always have controllers. Others, like cards in exile, do not have controllers, because the concept of "control" isn't defined for that zone. Rule 109.4 says this explicitly:




Only objects on the stack or on the battlefield have a controller. Objects that are neither on the stack nor on the battlefield aren't controlled by any player. See rule 108.4. There are five exceptions to this rule: [...]




The only other usage in the rulebook of "owner (if it has no controller)" is in the Glossary definition of "You, Your", which is basically a summary of rule 109.5.






share|improve this answer
























  • I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

    – GendoIkari
    4 hours ago






  • 2





    You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

    – murgatroid99
    2 hours ago













  • Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

    – ikegami
    18 mins ago
















5












5








5







The full text of rule 109.5 says this:




The words "you" and "your" on an object refer to the object's controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it's on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it's a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d-f.




This rule is about objects, a broad category of things in the game that, as the rule shows, includes permanents, cards, spells, abilities on permanents cards and spells, and other things. Some objects, like permanents and spells, always have controllers. Others, like cards in exile, do not have controllers, because the concept of "control" isn't defined for that zone. Rule 109.4 says this explicitly:




Only objects on the stack or on the battlefield have a controller. Objects that are neither on the stack nor on the battlefield aren't controlled by any player. See rule 108.4. There are five exceptions to this rule: [...]




The only other usage in the rulebook of "owner (if it has no controller)" is in the Glossary definition of "You, Your", which is basically a summary of rule 109.5.






share|improve this answer













The full text of rule 109.5 says this:




The words "you" and "your" on an object refer to the object's controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it's on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it's a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d-f.




This rule is about objects, a broad category of things in the game that, as the rule shows, includes permanents, cards, spells, abilities on permanents cards and spells, and other things. Some objects, like permanents and spells, always have controllers. Others, like cards in exile, do not have controllers, because the concept of "control" isn't defined for that zone. Rule 109.4 says this explicitly:




Only objects on the stack or on the battlefield have a controller. Objects that are neither on the stack nor on the battlefield aren't controlled by any player. See rule 108.4. There are five exceptions to this rule: [...]




The only other usage in the rulebook of "owner (if it has no controller)" is in the Glossary definition of "You, Your", which is basically a summary of rule 109.5.







share|improve this answer












share|improve this answer



share|improve this answer










answered 4 hours ago









murgatroid99murgatroid99

46k7111189




46k7111189













  • I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

    – GendoIkari
    4 hours ago






  • 2





    You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

    – murgatroid99
    2 hours ago













  • Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

    – ikegami
    18 mins ago





















  • I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

    – GendoIkari
    4 hours ago






  • 2





    You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

    – murgatroid99
    2 hours ago













  • Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

    – ikegami
    18 mins ago



















I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

– GendoIkari
4 hours ago





I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

– GendoIkari
4 hours ago




2




2





You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

– murgatroid99
2 hours ago







You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

– murgatroid99
2 hours ago















Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

– ikegami
18 mins ago







Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

– ikegami
18 mins ago




















draft saved

draft discarded




















































Thanks for contributing an answer to Board & Card Games Stack Exchange!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f44991%2fhow-can-we-have-a-permanent-without-a-controller%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

How to make a Squid Proxy server?

Is this a new Fibonacci Identity?

19世紀