Creating a count down clock in typescript












0












$begingroup$


Just of the code is, you give it a date, it will start counting down how many days, hours, minutes and seconds left by emitting an event 'countDown' and once 0 is reached 'expired' event is emitted.



How can this code be improved?



class DateCountDown {
listeners: Map<string, Array<Function>>;

constructor(date: Date) {

this.startCountDown(date);
this.listeners = new Map();
this.listeners.set("countDown", );
this.listeners.set("expired", );
}

on(eventName: "countDown", listener: (values: CountDownValues) => void);
on(eventName: "expired", listener: (isExpired: boolean) => void);
on(eventName: string, listener: Function) {
this.listeners.get(eventName).push(listener);
}


startCountDown(date: Date) {
const thousand = 1000;
const sixty = 60;
const twentyfour = 24;

const timer = setInterval(() => {
const now = new Date().getTime();
const t = date.valueOf() - now;

const days = Math.floor(t / (thousand * sixty * sixty * twentyfour));
const hours = Math.floor((t % (thousand * sixty * sixty * twentyfour)) / (thousand * sixty * sixty));
const minutes = Math.floor((t % (thousand * sixty * sixty)) / (thousand * sixty));
const seconds = Math.floor((t % (thousand * sixty)) / thousand);

if (t <= 0) {
clearInterval(timer);
this.listeners.get("expired").forEach(listener =>
listener(true));
return;
}

this.listeners.get("countDown").forEach(listener =>
listener(new CountDownValues(days, hours, minutes, seconds))
);
}, 1000);
}
}
class CountDownValues {
days: number;
hours: number;
minutes: number;
seconds: number;

constructor(days: number, hours: number, minutes: number, seconds: number) {
this.days = days;
this.hours = hours;
this.minutes = minutes;
this.seconds = seconds;
}

}
var date = new Date();
date.setSeconds(date.getSeconds() + 20);

let countDown = new DateCountDown(date);

countDown.on("countDown", values => {
console.log("from first", values);
});
countDown.on("expired", isExpired => {
console.log("expired:", isExpired);
});









share|improve this question











$endgroup$

















    0












    $begingroup$


    Just of the code is, you give it a date, it will start counting down how many days, hours, minutes and seconds left by emitting an event 'countDown' and once 0 is reached 'expired' event is emitted.



    How can this code be improved?



    class DateCountDown {
    listeners: Map<string, Array<Function>>;

    constructor(date: Date) {

    this.startCountDown(date);
    this.listeners = new Map();
    this.listeners.set("countDown", );
    this.listeners.set("expired", );
    }

    on(eventName: "countDown", listener: (values: CountDownValues) => void);
    on(eventName: "expired", listener: (isExpired: boolean) => void);
    on(eventName: string, listener: Function) {
    this.listeners.get(eventName).push(listener);
    }


    startCountDown(date: Date) {
    const thousand = 1000;
    const sixty = 60;
    const twentyfour = 24;

    const timer = setInterval(() => {
    const now = new Date().getTime();
    const t = date.valueOf() - now;

    const days = Math.floor(t / (thousand * sixty * sixty * twentyfour));
    const hours = Math.floor((t % (thousand * sixty * sixty * twentyfour)) / (thousand * sixty * sixty));
    const minutes = Math.floor((t % (thousand * sixty * sixty)) / (thousand * sixty));
    const seconds = Math.floor((t % (thousand * sixty)) / thousand);

    if (t <= 0) {
    clearInterval(timer);
    this.listeners.get("expired").forEach(listener =>
    listener(true));
    return;
    }

    this.listeners.get("countDown").forEach(listener =>
    listener(new CountDownValues(days, hours, minutes, seconds))
    );
    }, 1000);
    }
    }
    class CountDownValues {
    days: number;
    hours: number;
    minutes: number;
    seconds: number;

    constructor(days: number, hours: number, minutes: number, seconds: number) {
    this.days = days;
    this.hours = hours;
    this.minutes = minutes;
    this.seconds = seconds;
    }

    }
    var date = new Date();
    date.setSeconds(date.getSeconds() + 20);

    let countDown = new DateCountDown(date);

    countDown.on("countDown", values => {
    console.log("from first", values);
    });
    countDown.on("expired", isExpired => {
    console.log("expired:", isExpired);
    });









    share|improve this question











    $endgroup$















      0












      0








      0





      $begingroup$


      Just of the code is, you give it a date, it will start counting down how many days, hours, minutes and seconds left by emitting an event 'countDown' and once 0 is reached 'expired' event is emitted.



      How can this code be improved?



      class DateCountDown {
      listeners: Map<string, Array<Function>>;

      constructor(date: Date) {

      this.startCountDown(date);
      this.listeners = new Map();
      this.listeners.set("countDown", );
      this.listeners.set("expired", );
      }

      on(eventName: "countDown", listener: (values: CountDownValues) => void);
      on(eventName: "expired", listener: (isExpired: boolean) => void);
      on(eventName: string, listener: Function) {
      this.listeners.get(eventName).push(listener);
      }


      startCountDown(date: Date) {
      const thousand = 1000;
      const sixty = 60;
      const twentyfour = 24;

      const timer = setInterval(() => {
      const now = new Date().getTime();
      const t = date.valueOf() - now;

      const days = Math.floor(t / (thousand * sixty * sixty * twentyfour));
      const hours = Math.floor((t % (thousand * sixty * sixty * twentyfour)) / (thousand * sixty * sixty));
      const minutes = Math.floor((t % (thousand * sixty * sixty)) / (thousand * sixty));
      const seconds = Math.floor((t % (thousand * sixty)) / thousand);

      if (t <= 0) {
      clearInterval(timer);
      this.listeners.get("expired").forEach(listener =>
      listener(true));
      return;
      }

      this.listeners.get("countDown").forEach(listener =>
      listener(new CountDownValues(days, hours, minutes, seconds))
      );
      }, 1000);
      }
      }
      class CountDownValues {
      days: number;
      hours: number;
      minutes: number;
      seconds: number;

      constructor(days: number, hours: number, minutes: number, seconds: number) {
      this.days = days;
      this.hours = hours;
      this.minutes = minutes;
      this.seconds = seconds;
      }

      }
      var date = new Date();
      date.setSeconds(date.getSeconds() + 20);

      let countDown = new DateCountDown(date);

      countDown.on("countDown", values => {
      console.log("from first", values);
      });
      countDown.on("expired", isExpired => {
      console.log("expired:", isExpired);
      });









      share|improve this question











      $endgroup$




      Just of the code is, you give it a date, it will start counting down how many days, hours, minutes and seconds left by emitting an event 'countDown' and once 0 is reached 'expired' event is emitted.



      How can this code be improved?



      class DateCountDown {
      listeners: Map<string, Array<Function>>;

      constructor(date: Date) {

      this.startCountDown(date);
      this.listeners = new Map();
      this.listeners.set("countDown", );
      this.listeners.set("expired", );
      }

      on(eventName: "countDown", listener: (values: CountDownValues) => void);
      on(eventName: "expired", listener: (isExpired: boolean) => void);
      on(eventName: string, listener: Function) {
      this.listeners.get(eventName).push(listener);
      }


      startCountDown(date: Date) {
      const thousand = 1000;
      const sixty = 60;
      const twentyfour = 24;

      const timer = setInterval(() => {
      const now = new Date().getTime();
      const t = date.valueOf() - now;

      const days = Math.floor(t / (thousand * sixty * sixty * twentyfour));
      const hours = Math.floor((t % (thousand * sixty * sixty * twentyfour)) / (thousand * sixty * sixty));
      const minutes = Math.floor((t % (thousand * sixty * sixty)) / (thousand * sixty));
      const seconds = Math.floor((t % (thousand * sixty)) / thousand);

      if (t <= 0) {
      clearInterval(timer);
      this.listeners.get("expired").forEach(listener =>
      listener(true));
      return;
      }

      this.listeners.get("countDown").forEach(listener =>
      listener(new CountDownValues(days, hours, minutes, seconds))
      );
      }, 1000);
      }
      }
      class CountDownValues {
      days: number;
      hours: number;
      minutes: number;
      seconds: number;

      constructor(days: number, hours: number, minutes: number, seconds: number) {
      this.days = days;
      this.hours = hours;
      this.minutes = minutes;
      this.seconds = seconds;
      }

      }
      var date = new Date();
      date.setSeconds(date.getSeconds() + 20);

      let countDown = new DateCountDown(date);

      countDown.on("countDown", values => {
      console.log("from first", values);
      });
      countDown.on("expired", isExpired => {
      console.log("expired:", isExpired);
      });






      javascript typescript






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      edited 2 hours ago







      Zoinky

















      asked 2 hours ago









      ZoinkyZoinky

      1112




      1112






















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