Implementation of std::map












1












$begingroup$


I have decided to make a basic C++ implementation of the std::map class, and I was checking that it is fine, as I am not sure if the operator is done correctly: should I be using the has_key function? e.t.c



template < typename _Key, typename _Ty, typename _Cmp = std::less<_Key>, typename _Alloc = std::allocator< std::pair<const _Key, _Ty> > > class map
{
public:
typedef map<_Key, _Ty, _Cmp, _Alloc> _Myt;
typedef _Key key_type;
typedef _Ty mapped_type;
typedef _Cmp compare_type;
typedef _Alloc allocator_type;
typedef std::pair<const key_type, mapped_type> value_type;
typedef value_type *pointer;
typedef const value_type *const_pointer;
typedef value_type *iterator;
typedef const value_type *const_iterator;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;

map()
: size_(0), capacity_(20), data_(_Alloc().allocate(20))
{
}

map(const _Myt &_Rhs)
: size_(_Rhs.size_), capacity_(_Rhs.size_ + 20), data_(_Alloc().allocate(_Rhs.size_))
{
int count = 0;
for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count)
{
_Alloc().construct(&data_[count], *i);
}
}

~map()
{
if (!empty())
{
for (iterator i = begin(); i != end(); ++i)
{
_Alloc().destroy(i);
}
_Alloc().deallocate(data_, capacity_);
}
}

_Myt &insert(const value_type &_Value)
{
if (++size_ >= capacity_)
{
reserve(capacity_ * 2);
}
_Alloc().construct(&data_[size_ - 1], _Value);
return *this;
}

bool has_key(const key_type &_Key)
{
for (iterator i = begin(); i != end(); ++i)
{
if (i->first == _Key)
{
return true;
}
}
return false;
}

mapped_type &operator(const key_type &_Key)
{
if (has_key(_Key))
{
for (iterator i = begin(); i != end(); ++i)
{
if (i->first == _Key)
{
return i->second;
}
}
}
size_type op = size_;
insert(value_type(_Key, mapped_type()));
return data_[op].second;
}

_Myt &reserve(size_type _Capacity)
{
int count = 0;
if (_Capacity < capacity_)
{
return *this;
}
pointer buf = _Alloc().allocate(_Capacity);
for (iterator i = begin(); i != end(); ++i, ++count)
{
_Alloc().construct(&buf[count], *i);
}
std::swap(data_, buf);
for (iterator i = &buf[0]; i != &buf[size_]; ++i)
{
_Alloc().destroy(i);
}
_Alloc().deallocate(buf, capacity_);
capacity_ = _Capacity;
return *this;
}

bool empty()
{
return size_ == 0;
}

iterator begin()
{
return &data_[0];
}

iterator end()
{
return &data_[size_];
}
private:
pointer data_;
size_type size_, capacity_;
};









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  • 3




    $begingroup$
    I am downvoting this for your use of reserved identifiers. You have been advised not to do this in all of your previous STL exercise that you put up here for review. Please STOP AND READ.
    $endgroup$
    – TemplateRex
    Mar 12 '14 at 19:58










  • $begingroup$
    You also fail at some basic points of std::map: it must not allow insertion of duplicates (which you only prevent in operator, but not in .insert()), and it must store its elements in key order (which you make no effort at).
    $endgroup$
    – underscore_d
    Nov 11 '18 at 13:58


















1












$begingroup$


I have decided to make a basic C++ implementation of the std::map class, and I was checking that it is fine, as I am not sure if the operator is done correctly: should I be using the has_key function? e.t.c



template < typename _Key, typename _Ty, typename _Cmp = std::less<_Key>, typename _Alloc = std::allocator< std::pair<const _Key, _Ty> > > class map
{
public:
typedef map<_Key, _Ty, _Cmp, _Alloc> _Myt;
typedef _Key key_type;
typedef _Ty mapped_type;
typedef _Cmp compare_type;
typedef _Alloc allocator_type;
typedef std::pair<const key_type, mapped_type> value_type;
typedef value_type *pointer;
typedef const value_type *const_pointer;
typedef value_type *iterator;
typedef const value_type *const_iterator;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;

map()
: size_(0), capacity_(20), data_(_Alloc().allocate(20))
{
}

map(const _Myt &_Rhs)
: size_(_Rhs.size_), capacity_(_Rhs.size_ + 20), data_(_Alloc().allocate(_Rhs.size_))
{
int count = 0;
for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count)
{
_Alloc().construct(&data_[count], *i);
}
}

~map()
{
if (!empty())
{
for (iterator i = begin(); i != end(); ++i)
{
_Alloc().destroy(i);
}
_Alloc().deallocate(data_, capacity_);
}
}

_Myt &insert(const value_type &_Value)
{
if (++size_ >= capacity_)
{
reserve(capacity_ * 2);
}
_Alloc().construct(&data_[size_ - 1], _Value);
return *this;
}

bool has_key(const key_type &_Key)
{
for (iterator i = begin(); i != end(); ++i)
{
if (i->first == _Key)
{
return true;
}
}
return false;
}

mapped_type &operator(const key_type &_Key)
{
if (has_key(_Key))
{
for (iterator i = begin(); i != end(); ++i)
{
if (i->first == _Key)
{
return i->second;
}
}
}
size_type op = size_;
insert(value_type(_Key, mapped_type()));
return data_[op].second;
}

_Myt &reserve(size_type _Capacity)
{
int count = 0;
if (_Capacity < capacity_)
{
return *this;
}
pointer buf = _Alloc().allocate(_Capacity);
for (iterator i = begin(); i != end(); ++i, ++count)
{
_Alloc().construct(&buf[count], *i);
}
std::swap(data_, buf);
for (iterator i = &buf[0]; i != &buf[size_]; ++i)
{
_Alloc().destroy(i);
}
_Alloc().deallocate(buf, capacity_);
capacity_ = _Capacity;
return *this;
}

bool empty()
{
return size_ == 0;
}

iterator begin()
{
return &data_[0];
}

iterator end()
{
return &data_[size_];
}
private:
pointer data_;
size_type size_, capacity_;
};









share|improve this question











$endgroup$








  • 3




    $begingroup$
    I am downvoting this for your use of reserved identifiers. You have been advised not to do this in all of your previous STL exercise that you put up here for review. Please STOP AND READ.
    $endgroup$
    – TemplateRex
    Mar 12 '14 at 19:58










  • $begingroup$
    You also fail at some basic points of std::map: it must not allow insertion of duplicates (which you only prevent in operator, but not in .insert()), and it must store its elements in key order (which you make no effort at).
    $endgroup$
    – underscore_d
    Nov 11 '18 at 13:58
















1












1








1


0



$begingroup$


I have decided to make a basic C++ implementation of the std::map class, and I was checking that it is fine, as I am not sure if the operator is done correctly: should I be using the has_key function? e.t.c



template < typename _Key, typename _Ty, typename _Cmp = std::less<_Key>, typename _Alloc = std::allocator< std::pair<const _Key, _Ty> > > class map
{
public:
typedef map<_Key, _Ty, _Cmp, _Alloc> _Myt;
typedef _Key key_type;
typedef _Ty mapped_type;
typedef _Cmp compare_type;
typedef _Alloc allocator_type;
typedef std::pair<const key_type, mapped_type> value_type;
typedef value_type *pointer;
typedef const value_type *const_pointer;
typedef value_type *iterator;
typedef const value_type *const_iterator;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;

map()
: size_(0), capacity_(20), data_(_Alloc().allocate(20))
{
}

map(const _Myt &_Rhs)
: size_(_Rhs.size_), capacity_(_Rhs.size_ + 20), data_(_Alloc().allocate(_Rhs.size_))
{
int count = 0;
for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count)
{
_Alloc().construct(&data_[count], *i);
}
}

~map()
{
if (!empty())
{
for (iterator i = begin(); i != end(); ++i)
{
_Alloc().destroy(i);
}
_Alloc().deallocate(data_, capacity_);
}
}

_Myt &insert(const value_type &_Value)
{
if (++size_ >= capacity_)
{
reserve(capacity_ * 2);
}
_Alloc().construct(&data_[size_ - 1], _Value);
return *this;
}

bool has_key(const key_type &_Key)
{
for (iterator i = begin(); i != end(); ++i)
{
if (i->first == _Key)
{
return true;
}
}
return false;
}

mapped_type &operator(const key_type &_Key)
{
if (has_key(_Key))
{
for (iterator i = begin(); i != end(); ++i)
{
if (i->first == _Key)
{
return i->second;
}
}
}
size_type op = size_;
insert(value_type(_Key, mapped_type()));
return data_[op].second;
}

_Myt &reserve(size_type _Capacity)
{
int count = 0;
if (_Capacity < capacity_)
{
return *this;
}
pointer buf = _Alloc().allocate(_Capacity);
for (iterator i = begin(); i != end(); ++i, ++count)
{
_Alloc().construct(&buf[count], *i);
}
std::swap(data_, buf);
for (iterator i = &buf[0]; i != &buf[size_]; ++i)
{
_Alloc().destroy(i);
}
_Alloc().deallocate(buf, capacity_);
capacity_ = _Capacity;
return *this;
}

bool empty()
{
return size_ == 0;
}

iterator begin()
{
return &data_[0];
}

iterator end()
{
return &data_[size_];
}
private:
pointer data_;
size_type size_, capacity_;
};









share|improve this question











$endgroup$




I have decided to make a basic C++ implementation of the std::map class, and I was checking that it is fine, as I am not sure if the operator is done correctly: should I be using the has_key function? e.t.c



template < typename _Key, typename _Ty, typename _Cmp = std::less<_Key>, typename _Alloc = std::allocator< std::pair<const _Key, _Ty> > > class map
{
public:
typedef map<_Key, _Ty, _Cmp, _Alloc> _Myt;
typedef _Key key_type;
typedef _Ty mapped_type;
typedef _Cmp compare_type;
typedef _Alloc allocator_type;
typedef std::pair<const key_type, mapped_type> value_type;
typedef value_type *pointer;
typedef const value_type *const_pointer;
typedef value_type *iterator;
typedef const value_type *const_iterator;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;

map()
: size_(0), capacity_(20), data_(_Alloc().allocate(20))
{
}

map(const _Myt &_Rhs)
: size_(_Rhs.size_), capacity_(_Rhs.size_ + 20), data_(_Alloc().allocate(_Rhs.size_))
{
int count = 0;
for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count)
{
_Alloc().construct(&data_[count], *i);
}
}

~map()
{
if (!empty())
{
for (iterator i = begin(); i != end(); ++i)
{
_Alloc().destroy(i);
}
_Alloc().deallocate(data_, capacity_);
}
}

_Myt &insert(const value_type &_Value)
{
if (++size_ >= capacity_)
{
reserve(capacity_ * 2);
}
_Alloc().construct(&data_[size_ - 1], _Value);
return *this;
}

bool has_key(const key_type &_Key)
{
for (iterator i = begin(); i != end(); ++i)
{
if (i->first == _Key)
{
return true;
}
}
return false;
}

mapped_type &operator(const key_type &_Key)
{
if (has_key(_Key))
{
for (iterator i = begin(); i != end(); ++i)
{
if (i->first == _Key)
{
return i->second;
}
}
}
size_type op = size_;
insert(value_type(_Key, mapped_type()));
return data_[op].second;
}

_Myt &reserve(size_type _Capacity)
{
int count = 0;
if (_Capacity < capacity_)
{
return *this;
}
pointer buf = _Alloc().allocate(_Capacity);
for (iterator i = begin(); i != end(); ++i, ++count)
{
_Alloc().construct(&buf[count], *i);
}
std::swap(data_, buf);
for (iterator i = &buf[0]; i != &buf[size_]; ++i)
{
_Alloc().destroy(i);
}
_Alloc().deallocate(buf, capacity_);
capacity_ = _Capacity;
return *this;
}

bool empty()
{
return size_ == 0;
}

iterator begin()
{
return &data_[0];
}

iterator end()
{
return &data_[size_];
}
private:
pointer data_;
size_type size_, capacity_;
};






c++ reinventing-the-wheel






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edited Mar 10 '14 at 19:25









Jamal

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asked Mar 10 '14 at 19:23









JosephJoseph

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  • 3




    $begingroup$
    I am downvoting this for your use of reserved identifiers. You have been advised not to do this in all of your previous STL exercise that you put up here for review. Please STOP AND READ.
    $endgroup$
    – TemplateRex
    Mar 12 '14 at 19:58










  • $begingroup$
    You also fail at some basic points of std::map: it must not allow insertion of duplicates (which you only prevent in operator, but not in .insert()), and it must store its elements in key order (which you make no effort at).
    $endgroup$
    – underscore_d
    Nov 11 '18 at 13:58
















  • 3




    $begingroup$
    I am downvoting this for your use of reserved identifiers. You have been advised not to do this in all of your previous STL exercise that you put up here for review. Please STOP AND READ.
    $endgroup$
    – TemplateRex
    Mar 12 '14 at 19:58










  • $begingroup$
    You also fail at some basic points of std::map: it must not allow insertion of duplicates (which you only prevent in operator, but not in .insert()), and it must store its elements in key order (which you make no effort at).
    $endgroup$
    – underscore_d
    Nov 11 '18 at 13:58










3




3




$begingroup$
I am downvoting this for your use of reserved identifiers. You have been advised not to do this in all of your previous STL exercise that you put up here for review. Please STOP AND READ.
$endgroup$
– TemplateRex
Mar 12 '14 at 19:58




$begingroup$
I am downvoting this for your use of reserved identifiers. You have been advised not to do this in all of your previous STL exercise that you put up here for review. Please STOP AND READ.
$endgroup$
– TemplateRex
Mar 12 '14 at 19:58












$begingroup$
You also fail at some basic points of std::map: it must not allow insertion of duplicates (which you only prevent in operator, but not in .insert()), and it must store its elements in key order (which you make no effort at).
$endgroup$
– underscore_d
Nov 11 '18 at 13:58






$begingroup$
You also fail at some basic points of std::map: it must not allow insertion of duplicates (which you only prevent in operator, but not in .insert()), and it must store its elements in key order (which you make no effort at).
$endgroup$
– underscore_d
Nov 11 '18 at 13:58












3 Answers
3






active

oldest

votes


















7












$begingroup$

Readability



With your lengthy template statement, I'd put the class statement onto the next line:



template </*...*/>
class map


Naming standards



According to this answer, identifiers in the form _Identifier are reserved:




7.1.3 Reserved identifiers



Each header declares or defines all identifiers listed in its
associated subclause, and optionally declares or defines identifiers
listed in its associated future library directions subclause and
identifiers which are always reserved either for any use or for use as
file scope identifiers.




  • All identifiers that begin with an underscore and either an uppercase
    letter or another underscore are always reserved for any use.


[...]




Const-correctness





  • You have iterators, but you should also have const iterators:



    const_iterator cbegin() const
    {
    return &data_[0];
    }

    const_iterator cend() const
    {
    return &data_[size_];
    }



  • empty() should be const:



    bool empty() const
    {
    return size_ == 0;
    }



  • has_key() should be const and use the aforementioned const iterators:



    bool has_key(const key_type &_Key) const
    {
    for (const_iterator i = cbegin(); i != cend(); ++i)
    {
    if (i->first == _Key)
    {
    return true;
    }
    }
    return false;
    }







share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Having const_iterator begin() const; is probably a higher priority than cbegin(), 'twas introduced first because it's the more useful, propagating const correctness in certain template situations. The lack of const correctness obviously led to for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count) - that can be cleaned up as ...i = rhs.begin(); i != rhs.end();....
    $endgroup$
    – Tony D
    Mar 14 '14 at 23:31



















4












$begingroup$


[...] I am not sure if the operator is done correctly: should I be using the has_key function?




It is done correctly (i.e. it does what the contract of its API should), but not efficiently. The operator iterates twice (once in has_key and once in the operator). You can replace both calls with a call to std::find_if, and remove the has_key function completely.






share|improve this answer











$endgroup$





















    0












    $begingroup$

    You are searching two times the entire arrays to find your key,pair value. This is highly inefficient. Instead you could extend your has type to take two arguments and in the second argument it could store the value. This way you only iterate once.



    Otherwise yes, reusing your code is a yes yes, just don't iterate two times when you could easily done it once.






    share|improve this answer









    $endgroup$














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      3 Answers
      3






      active

      oldest

      votes








      3 Answers
      3






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      7












      $begingroup$

      Readability



      With your lengthy template statement, I'd put the class statement onto the next line:



      template </*...*/>
      class map


      Naming standards



      According to this answer, identifiers in the form _Identifier are reserved:




      7.1.3 Reserved identifiers



      Each header declares or defines all identifiers listed in its
      associated subclause, and optionally declares or defines identifiers
      listed in its associated future library directions subclause and
      identifiers which are always reserved either for any use or for use as
      file scope identifiers.




      • All identifiers that begin with an underscore and either an uppercase
        letter or another underscore are always reserved for any use.


      [...]




      Const-correctness





      • You have iterators, but you should also have const iterators:



        const_iterator cbegin() const
        {
        return &data_[0];
        }

        const_iterator cend() const
        {
        return &data_[size_];
        }



      • empty() should be const:



        bool empty() const
        {
        return size_ == 0;
        }



      • has_key() should be const and use the aforementioned const iterators:



        bool has_key(const key_type &_Key) const
        {
        for (const_iterator i = cbegin(); i != cend(); ++i)
        {
        if (i->first == _Key)
        {
        return true;
        }
        }
        return false;
        }







      share|improve this answer











      $endgroup$









      • 1




        $begingroup$
        Having const_iterator begin() const; is probably a higher priority than cbegin(), 'twas introduced first because it's the more useful, propagating const correctness in certain template situations. The lack of const correctness obviously led to for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count) - that can be cleaned up as ...i = rhs.begin(); i != rhs.end();....
        $endgroup$
        – Tony D
        Mar 14 '14 at 23:31
















      7












      $begingroup$

      Readability



      With your lengthy template statement, I'd put the class statement onto the next line:



      template </*...*/>
      class map


      Naming standards



      According to this answer, identifiers in the form _Identifier are reserved:




      7.1.3 Reserved identifiers



      Each header declares or defines all identifiers listed in its
      associated subclause, and optionally declares or defines identifiers
      listed in its associated future library directions subclause and
      identifiers which are always reserved either for any use or for use as
      file scope identifiers.




      • All identifiers that begin with an underscore and either an uppercase
        letter or another underscore are always reserved for any use.


      [...]




      Const-correctness





      • You have iterators, but you should also have const iterators:



        const_iterator cbegin() const
        {
        return &data_[0];
        }

        const_iterator cend() const
        {
        return &data_[size_];
        }



      • empty() should be const:



        bool empty() const
        {
        return size_ == 0;
        }



      • has_key() should be const and use the aforementioned const iterators:



        bool has_key(const key_type &_Key) const
        {
        for (const_iterator i = cbegin(); i != cend(); ++i)
        {
        if (i->first == _Key)
        {
        return true;
        }
        }
        return false;
        }







      share|improve this answer











      $endgroup$









      • 1




        $begingroup$
        Having const_iterator begin() const; is probably a higher priority than cbegin(), 'twas introduced first because it's the more useful, propagating const correctness in certain template situations. The lack of const correctness obviously led to for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count) - that can be cleaned up as ...i = rhs.begin(); i != rhs.end();....
        $endgroup$
        – Tony D
        Mar 14 '14 at 23:31














      7












      7








      7





      $begingroup$

      Readability



      With your lengthy template statement, I'd put the class statement onto the next line:



      template </*...*/>
      class map


      Naming standards



      According to this answer, identifiers in the form _Identifier are reserved:




      7.1.3 Reserved identifiers



      Each header declares or defines all identifiers listed in its
      associated subclause, and optionally declares or defines identifiers
      listed in its associated future library directions subclause and
      identifiers which are always reserved either for any use or for use as
      file scope identifiers.




      • All identifiers that begin with an underscore and either an uppercase
        letter or another underscore are always reserved for any use.


      [...]




      Const-correctness





      • You have iterators, but you should also have const iterators:



        const_iterator cbegin() const
        {
        return &data_[0];
        }

        const_iterator cend() const
        {
        return &data_[size_];
        }



      • empty() should be const:



        bool empty() const
        {
        return size_ == 0;
        }



      • has_key() should be const and use the aforementioned const iterators:



        bool has_key(const key_type &_Key) const
        {
        for (const_iterator i = cbegin(); i != cend(); ++i)
        {
        if (i->first == _Key)
        {
        return true;
        }
        }
        return false;
        }







      share|improve this answer











      $endgroup$



      Readability



      With your lengthy template statement, I'd put the class statement onto the next line:



      template </*...*/>
      class map


      Naming standards



      According to this answer, identifiers in the form _Identifier are reserved:




      7.1.3 Reserved identifiers



      Each header declares or defines all identifiers listed in its
      associated subclause, and optionally declares or defines identifiers
      listed in its associated future library directions subclause and
      identifiers which are always reserved either for any use or for use as
      file scope identifiers.




      • All identifiers that begin with an underscore and either an uppercase
        letter or another underscore are always reserved for any use.


      [...]




      Const-correctness





      • You have iterators, but you should also have const iterators:



        const_iterator cbegin() const
        {
        return &data_[0];
        }

        const_iterator cend() const
        {
        return &data_[size_];
        }



      • empty() should be const:



        bool empty() const
        {
        return size_ == 0;
        }



      • has_key() should be const and use the aforementioned const iterators:



        bool has_key(const key_type &_Key) const
        {
        for (const_iterator i = cbegin(); i != cend(); ++i)
        {
        if (i->first == _Key)
        {
        return true;
        }
        }
        return false;
        }








      share|improve this answer














      share|improve this answer



      share|improve this answer








      edited May 23 '17 at 12:40









      Community

      1




      1










      answered Mar 10 '14 at 19:36









      JamalJamal

      30.5k11121227




      30.5k11121227








      • 1




        $begingroup$
        Having const_iterator begin() const; is probably a higher priority than cbegin(), 'twas introduced first because it's the more useful, propagating const correctness in certain template situations. The lack of const correctness obviously led to for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count) - that can be cleaned up as ...i = rhs.begin(); i != rhs.end();....
        $endgroup$
        – Tony D
        Mar 14 '14 at 23:31














      • 1




        $begingroup$
        Having const_iterator begin() const; is probably a higher priority than cbegin(), 'twas introduced first because it's the more useful, propagating const correctness in certain template situations. The lack of const correctness obviously led to for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count) - that can be cleaned up as ...i = rhs.begin(); i != rhs.end();....
        $endgroup$
        – Tony D
        Mar 14 '14 at 23:31








      1




      1




      $begingroup$
      Having const_iterator begin() const; is probably a higher priority than cbegin(), 'twas introduced first because it's the more useful, propagating const correctness in certain template situations. The lack of const correctness obviously led to for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count) - that can be cleaned up as ...i = rhs.begin(); i != rhs.end();....
      $endgroup$
      – Tony D
      Mar 14 '14 at 23:31




      $begingroup$
      Having const_iterator begin() const; is probably a higher priority than cbegin(), 'twas introduced first because it's the more useful, propagating const correctness in certain template situations. The lack of const correctness obviously led to for (iterator i = &_Rhs.data_[0]; i != &_Rhs.data_[_Rhs.size_]; ++i, ++count) - that can be cleaned up as ...i = rhs.begin(); i != rhs.end();....
      $endgroup$
      – Tony D
      Mar 14 '14 at 23:31













      4












      $begingroup$


      [...] I am not sure if the operator is done correctly: should I be using the has_key function?




      It is done correctly (i.e. it does what the contract of its API should), but not efficiently. The operator iterates twice (once in has_key and once in the operator). You can replace both calls with a call to std::find_if, and remove the has_key function completely.






      share|improve this answer











      $endgroup$


















        4












        $begingroup$


        [...] I am not sure if the operator is done correctly: should I be using the has_key function?




        It is done correctly (i.e. it does what the contract of its API should), but not efficiently. The operator iterates twice (once in has_key and once in the operator). You can replace both calls with a call to std::find_if, and remove the has_key function completely.






        share|improve this answer











        $endgroup$
















          4












          4








          4





          $begingroup$


          [...] I am not sure if the operator is done correctly: should I be using the has_key function?




          It is done correctly (i.e. it does what the contract of its API should), but not efficiently. The operator iterates twice (once in has_key and once in the operator). You can replace both calls with a call to std::find_if, and remove the has_key function completely.






          share|improve this answer











          $endgroup$




          [...] I am not sure if the operator is done correctly: should I be using the has_key function?




          It is done correctly (i.e. it does what the contract of its API should), but not efficiently. The operator iterates twice (once in has_key and once in the operator). You can replace both calls with a call to std::find_if, and remove the has_key function completely.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 6 hours ago









          Toby Speight

          26.8k742118




          26.8k742118










          answered Mar 11 '14 at 12:57









          utnapistimutnapistim

          3,270820




          3,270820























              0












              $begingroup$

              You are searching two times the entire arrays to find your key,pair value. This is highly inefficient. Instead you could extend your has type to take two arguments and in the second argument it could store the value. This way you only iterate once.



              Otherwise yes, reusing your code is a yes yes, just don't iterate two times when you could easily done it once.






              share|improve this answer









              $endgroup$


















                0












                $begingroup$

                You are searching two times the entire arrays to find your key,pair value. This is highly inefficient. Instead you could extend your has type to take two arguments and in the second argument it could store the value. This way you only iterate once.



                Otherwise yes, reusing your code is a yes yes, just don't iterate two times when you could easily done it once.






                share|improve this answer









                $endgroup$
















                  0












                  0








                  0





                  $begingroup$

                  You are searching two times the entire arrays to find your key,pair value. This is highly inefficient. Instead you could extend your has type to take two arguments and in the second argument it could store the value. This way you only iterate once.



                  Otherwise yes, reusing your code is a yes yes, just don't iterate two times when you could easily done it once.






                  share|improve this answer









                  $endgroup$



                  You are searching two times the entire arrays to find your key,pair value. This is highly inefficient. Instead you could extend your has type to take two arguments and in the second argument it could store the value. This way you only iterate once.



                  Otherwise yes, reusing your code is a yes yes, just don't iterate two times when you could easily done it once.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Mar 10 '14 at 19:32









                  ClaudiordgzClaudiordgz

                  1767




                  1767






























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